move more opengl related files to the opengl folder
This commit is contained in:
parent
b214251f81
commit
0ed66ed5d2
38 changed files with 60 additions and 54 deletions
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@ -175,8 +175,8 @@ add_test(NAME kwin-testX11TimestampUpdate COMMAND testX11TimestampUpdate)
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ecm_mark_as_test(testX11TimestampUpdate)
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ecm_mark_as_test(testX11TimestampUpdate)
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set(testOpenGLContextAttributeBuilder_SRCS
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set(testOpenGLContextAttributeBuilder_SRCS
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../src/utils/abstract_opengl_context_attribute_builder.cpp
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../src/opengl/abstract_opengl_context_attribute_builder.cpp
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../src/utils/egl_context_attribute_builder.cpp
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../src/opengl/egl_context_attribute_builder.cpp
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opengl_context_attribute_builder_test.cpp
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opengl_context_attribute_builder_test.cpp
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)
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)
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@ -6,8 +6,8 @@
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SPDX-License-Identifier: GPL-2.0-or-later
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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*/
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#include "utils/abstract_opengl_context_attribute_builder.h"
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#include "opengl/abstract_opengl_context_attribute_builder.h"
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#include "utils/egl_context_attribute_builder.h"
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#include "opengl/egl_context_attribute_builder.h"
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#include <QTest>
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#include <QTest>
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#include <epoxy/egl.h>
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#include <epoxy/egl.h>
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@ -128,10 +128,18 @@ target_sources(kwin PRIVATE
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moving_client_x11_filter.cpp
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moving_client_x11_filter.cpp
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netinfo.cpp
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netinfo.cpp
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onscreennotification.cpp
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onscreennotification.cpp
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opengl/abstract_opengl_context_attribute_builder.cpp
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opengl/egl_context_attribute_builder.cpp
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opengl/eglcontext.cpp
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opengl/egldisplay.cpp
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opengl/eglimagetexture.cpp
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opengl/eglnativefence.cpp
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opengl/eglswapchain.cpp
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opengl/glframebuffer.cpp
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opengl/glframebuffer.cpp
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opengl/gllut.cpp
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opengl/gllut.cpp
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opengl/gllut3D.cpp
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opengl/gllut3D.cpp
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opengl/glplatform.cpp
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opengl/glplatform.cpp
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opengl/glrendertimequery.cpp
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opengl/glshader.cpp
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opengl/glshader.cpp
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opengl/glshadermanager.cpp
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opengl/glshadermanager.cpp
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opengl/gltexture.cpp
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opengl/gltexture.cpp
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@ -457,7 +465,6 @@ install(FILES
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keyboard_repeat.h
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keyboard_repeat.h
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killwindow.h
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killwindow.h
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kscreenintegration.h
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kscreenintegration.h
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kwineglutils_p.h
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layershellv1integration.h
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layershellv1integration.h
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layershellv1window.h
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layershellv1window.h
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lidswitchtracker.h
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lidswitchtracker.h
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@ -536,13 +543,11 @@ install(FILES
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DESTINATION ${KDE_INSTALL_INCLUDEDIR}/kwin/core COMPONENT Devel)
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DESTINATION ${KDE_INSTALL_INCLUDEDIR}/kwin/core COMPONENT Devel)
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install(FILES
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install(FILES
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utils/abstract_opengl_context_attribute_builder.h
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utils/c_ptr.h
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utils/c_ptr.h
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utils/common.h
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utils/common.h
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utils/damagejournal.h
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utils/damagejournal.h
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utils/drm_format_helper.h
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utils/drm_format_helper.h
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utils/edid.h
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utils/edid.h
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utils/egl_context_attribute_builder.h
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utils/executable_path.h
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utils/executable_path.h
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utils/filedescriptor.h
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utils/filedescriptor.h
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utils/kernel.h
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utils/kernel.h
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@ -575,15 +580,25 @@ install(FILES
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DESTINATION ${KDE_INSTALL_INCLUDEDIR}/kwin/effect COMPONENT Devel)
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DESTINATION ${KDE_INSTALL_INCLUDEDIR}/kwin/effect COMPONENT Devel)
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install(FILES
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install(FILES
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opengl/abstract_opengl_context_attribute_builder.h
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opengl/egl_context_attribute_builder.h
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opengl/eglcontext.h
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opengl/egldisplay.h
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opengl/eglimagetexture.h
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opengl/eglnativefence.h
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opengl/eglswapchain.h
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opengl/eglutils_p.h
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opengl/glframebuffer.h
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opengl/glframebuffer.h
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opengl/gllut.h
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opengl/gllut3D.h
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opengl/gllut3D.h
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opengl/gllut.h
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opengl/glplatform.h
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opengl/glplatform.h
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opengl/glrendertimequery.h
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opengl/glshader.h
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opengl/glshader.h
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opengl/glshadermanager.h
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opengl/glshadermanager.h
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opengl/gltexture.h
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opengl/gltexture.h
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opengl/glutils.h
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opengl/gltexture_p.h
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opengl/glutils_funcs.h
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opengl/glutils_funcs.h
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opengl/glutils.h
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opengl/glvertexbuffer.h
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opengl/glvertexbuffer.h
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opengl/openglcontext.h
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opengl/openglcontext.h
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DESTINATION ${KDE_INSTALL_INCLUDEDIR}/kwin/opengl COMPONENT Devel
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DESTINATION ${KDE_INSTALL_INCLUDEDIR}/kwin/opengl COMPONENT Devel
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@ -18,7 +18,7 @@
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#include "drm_output.h"
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#include "drm_output.h"
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#include "drm_pipeline.h"
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#include "drm_pipeline.h"
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#include "drm_virtual_egl_layer.h"
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#include "drm_virtual_egl_layer.h"
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#include "kwineglutils_p.h"
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#include "opengl/eglutils_p.h"
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// system
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// system
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#include <drm_fourcc.h>
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#include <drm_fourcc.h>
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#include <errno.h>
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#include <errno.h>
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@ -16,10 +16,10 @@
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#include "drm_gpu.h"
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#include "drm_gpu.h"
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#include "drm_logging.h"
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#include "drm_logging.h"
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#include "icc_shader.h"
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#include "icc_shader.h"
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#include "opengl/eglnativefence.h"
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#include "opengl/eglswapchain.h"
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#include "opengl/gllut.h"
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#include "opengl/gllut.h"
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#include "platformsupport/scenes/opengl/eglnativefence.h"
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#include "opengl/glrendertimequery.h"
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#include "platformsupport/scenes/opengl/eglswapchain.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "platformsupport/scenes/qpainter/qpainterswapchain.h"
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#include "platformsupport/scenes/qpainter/qpainterswapchain.h"
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#include "utils/drm_format_helper.h"
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#include "utils/drm_format_helper.h"
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@ -11,8 +11,8 @@
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#include "drm_gpu.h"
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#include "drm_gpu.h"
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#include "drm_logging.h"
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#include "drm_logging.h"
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#include "drm_virtual_output.h"
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#include "drm_virtual_output.h"
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#include "platformsupport/scenes/opengl/eglswapchain.h"
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#include "opengl/eglswapchain.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "opengl/glrendertimequery.h"
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#include "scene/surfaceitem_wayland.h"
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#include "scene/surfaceitem_wayland.h"
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#include "wayland/surface.h"
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#include "wayland/surface.h"
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@ -8,10 +8,10 @@
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*/
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*/
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#include "virtual_egl_backend.h"
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#include "virtual_egl_backend.h"
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#include "core/gbmgraphicsbufferallocator.h"
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#include "core/gbmgraphicsbufferallocator.h"
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#include "opengl/eglswapchain.h"
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#include "opengl/glrendertimequery.h"
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#include "opengl/glutils.h"
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#include "opengl/glutils.h"
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#include "platformsupport/scenes/opengl/basiceglsurfacetexture_wayland.h"
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#include "platformsupport/scenes/opengl/basiceglsurfacetexture_wayland.h"
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#include "platformsupport/scenes/opengl/eglswapchain.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "utils/softwarevsyncmonitor.h"
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#include "utils/softwarevsyncmonitor.h"
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#include "virtual_backend.h"
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#include "virtual_backend.h"
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#include "virtual_logging.h"
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#include "virtual_logging.h"
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@ -10,10 +10,10 @@
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#include "wayland_egl_backend.h"
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#include "wayland_egl_backend.h"
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#include "core/gbmgraphicsbufferallocator.h"
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#include "core/gbmgraphicsbufferallocator.h"
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#include "opengl/eglswapchain.h"
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#include "opengl/glrendertimequery.h"
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#include "opengl/glutils.h"
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#include "opengl/glutils.h"
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#include "platformsupport/scenes/opengl/basiceglsurfacetexture_wayland.h"
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#include "platformsupport/scenes/opengl/basiceglsurfacetexture_wayland.h"
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#include "platformsupport/scenes/opengl/eglswapchain.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "wayland_backend.h"
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#include "wayland_backend.h"
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#include "wayland_display.h"
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#include "wayland_display.h"
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#include "wayland_logging.h"
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#include "wayland_logging.h"
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@ -12,8 +12,8 @@
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#include "core/overlaywindow.h"
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#include "core/overlaywindow.h"
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#include "core/renderloop_p.h"
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#include "core/renderloop_p.h"
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#include "opengl/glplatform.h"
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#include "opengl/glplatform.h"
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#include "opengl/glrendertimequery.h"
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#include "options.h"
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#include "options.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "scene/surfaceitem_x11.h"
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#include "scene/surfaceitem_x11.h"
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#include "utils/c_ptr.h"
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#include "utils/c_ptr.h"
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#include "utils/softwarevsyncmonitor.h"
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#include "utils/softwarevsyncmonitor.h"
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@ -28,8 +28,8 @@
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#include "core/outputbackend.h"
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#include "core/outputbackend.h"
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#include "core/overlaywindow.h"
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#include "core/overlaywindow.h"
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#include "core/renderloop_p.h"
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#include "core/renderloop_p.h"
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#include "opengl/glrendertimequery.h"
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#include "options.h"
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#include "options.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "scene/surfaceitem_x11.h"
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#include "scene/surfaceitem_x11.h"
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#include "utils/xcbutils.h"
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#include "utils/xcbutils.h"
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#include "workspace.h"
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#include "workspace.h"
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@ -7,7 +7,7 @@
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SPDX-License-Identifier: GPL-2.0-or-later
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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*/
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#pragma once
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#pragma once
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#include "utils/abstract_opengl_context_attribute_builder.h"
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#include "opengl/abstract_opengl_context_attribute_builder.h"
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namespace KWin
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namespace KWin
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{
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{
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@ -8,9 +8,9 @@
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*/
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*/
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#include "x11_windowed_egl_backend.h"
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#include "x11_windowed_egl_backend.h"
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#include "core/gbmgraphicsbufferallocator.h"
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#include "core/gbmgraphicsbufferallocator.h"
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#include "opengl/eglswapchain.h"
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#include "opengl/glrendertimequery.h"
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#include "platformsupport/scenes/opengl/basiceglsurfacetexture_wayland.h"
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#include "platformsupport/scenes/opengl/basiceglsurfacetexture_wayland.h"
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#include "platformsupport/scenes/opengl/eglswapchain.h"
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#include "platformsupport/scenes/opengl/glrendertimequery.h"
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#include "x11_windowed_backend.h"
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#include "x11_windowed_backend.h"
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#include "x11_windowed_logging.h"
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#include "x11_windowed_logging.h"
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#include "x11_windowed_output.h"
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#include "x11_windowed_output.h"
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#include "outputbackend.h"
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#include "outputbackend.h"
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#include "inputbackend.h"
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#include "inputbackend.h"
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#include "opengl/egldisplay.h"
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#include "output.h"
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#include "output.h"
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#include "outputconfiguration.h"
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#include "outputconfiguration.h"
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#include "platformsupport/scenes/opengl/egldisplay.h"
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#include "platformsupport/scenes/opengl/openglbackend.h"
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#include "platformsupport/scenes/opengl/openglbackend.h"
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#include "platformsupport/scenes/qpainter/qpainterbackend.h"
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#include "platformsupport/scenes/qpainter/qpainterbackend.h"
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#include "eglcontext.h"
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#include "eglcontext.h"
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#include "core/graphicsbuffer.h"
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#include "core/graphicsbuffer.h"
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#include "egldisplay.h"
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#include "egldisplay.h"
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#include "kwineglimagetexture.h"
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#include "eglimagetexture.h"
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#include "kwineglutils_p.h"
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#include "opengl/egl_context_attribute_builder.h"
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#include "opengl/eglutils_p.h"
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#include "opengl/glutils.h"
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#include "opengl/glutils.h"
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#include "utils/common.h"
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#include "utils/common.h"
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#include "utils/drm_format_helper.h"
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#include "utils/drm_format_helper.h"
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#include "utils/egl_context_attribute_builder.h"
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#include <QOpenGLContext>
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#include <QOpenGLContext>
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#include <drm_fourcc.h>
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#include <drm_fourcc.h>
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*/
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*/
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#include "egldisplay.h"
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#include "egldisplay.h"
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#include "core/graphicsbuffer.h"
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#include "core/graphicsbuffer.h"
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#include "kwineglimagetexture.h"
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#include "opengl/eglutils_p.h"
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#include "kwineglutils_p.h"
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#include "opengl/glutils.h"
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#include "opengl/glutils.h"
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#include "utils/common.h"
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#include "utils/common.h"
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@ -267,8 +266,8 @@ QHash<uint32_t, EglDisplay::DrmFormatInfo> EglDisplay::queryImportFormats() cons
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return {};
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return {};
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}
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}
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typedef EGLBoolean (*eglQueryDmaBufFormatsEXT_func)(EGLDisplay dpy, EGLint max_formats, EGLint * formats, EGLint * num_formats);
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typedef EGLBoolean (*eglQueryDmaBufFormatsEXT_func)(EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats);
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typedef EGLBoolean (*eglQueryDmaBufModifiersEXT_func)(EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR * modifiers, EGLBoolean * external_only, EGLint * num_modifiers);
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typedef EGLBoolean (*eglQueryDmaBufModifiersEXT_func)(EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
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eglQueryDmaBufFormatsEXT_func eglQueryDmaBufFormatsEXT = nullptr;
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eglQueryDmaBufFormatsEXT_func eglQueryDmaBufFormatsEXT = nullptr;
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eglQueryDmaBufModifiersEXT_func eglQueryDmaBufModifiersEXT = nullptr;
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eglQueryDmaBufModifiersEXT_func eglQueryDmaBufModifiersEXT = nullptr;
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eglQueryDmaBufFormatsEXT = (eglQueryDmaBufFormatsEXT_func)eglGetProcAddress("eglQueryDmaBufFormatsEXT");
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eglQueryDmaBufFormatsEXT = (eglQueryDmaBufFormatsEXT_func)eglGetProcAddress("eglQueryDmaBufFormatsEXT");
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SPDX-License-Identifier: GPL-2.0-or-later
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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*/
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#include "kwineglimagetexture.h"
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#include "eglimagetexture.h"
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#include "egldisplay.h"
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#include "egldisplay.h"
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#include "opengl/gltexture_p.h"
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#include "opengl/gltexture_p.h"
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SPDX-License-Identifier: GPL-2.0-or-later
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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*/
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#include "platformsupport/scenes/opengl/eglswapchain.h"
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#include "opengl/eglswapchain.h"
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#include "core/graphicsbuffer.h"
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#include "core/graphicsbuffer.h"
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#include "core/graphicsbufferallocator.h"
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#include "core/graphicsbufferallocator.h"
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#include "opengl/eglcontext.h"
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#include "opengl/glutils.h"
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#include "opengl/glutils.h"
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#include "platformsupport/scenes/opengl/eglcontext.h"
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#include "utils/common.h"
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#include "utils/common.h"
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#include <errno.h>
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#include <drm_fourcc.h>
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#include <drm_fourcc.h>
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||||||
|
#include <errno.h>
|
||||||
|
|
||||||
namespace KWin
|
namespace KWin
|
||||||
{
|
{
|
|
@ -1,12 +1,6 @@
|
||||||
target_sources(kwin PRIVATE
|
target_sources(kwin PRIVATE
|
||||||
abstract_egl_backend.cpp
|
abstract_egl_backend.cpp
|
||||||
basiceglsurfacetexture_wayland.cpp
|
basiceglsurfacetexture_wayland.cpp
|
||||||
eglcontext.cpp
|
|
||||||
egldisplay.cpp
|
|
||||||
eglnativefence.cpp
|
|
||||||
eglswapchain.cpp
|
|
||||||
glrendertimequery.cpp
|
|
||||||
kwineglimagetexture.cpp
|
|
||||||
openglbackend.cpp
|
openglbackend.cpp
|
||||||
openglsurfacetexture.cpp
|
openglsurfacetexture.cpp
|
||||||
openglsurfacetexture_wayland.cpp
|
openglsurfacetexture_wayland.cpp
|
||||||
|
|
|
@ -10,16 +10,16 @@
|
||||||
#include "compositor.h"
|
#include "compositor.h"
|
||||||
#include "core/outputbackend.h"
|
#include "core/outputbackend.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
#include "opengl/egl_context_attribute_builder.h"
|
||||||
#include "utils/common.h"
|
#include "utils/common.h"
|
||||||
#include "utils/egl_context_attribute_builder.h"
|
|
||||||
#include "wayland/drmclientbuffer.h"
|
#include "wayland/drmclientbuffer.h"
|
||||||
#include "wayland_server.h"
|
#include "wayland_server.h"
|
||||||
// kwin libs
|
// kwin libs
|
||||||
#include "kwineglimagetexture.h"
|
#include "opengl/eglimagetexture.h"
|
||||||
|
#include "opengl/eglutils_p.h"
|
||||||
#include "opengl/glplatform.h"
|
#include "opengl/glplatform.h"
|
||||||
#include "opengl/glutils.h"
|
#include "opengl/glutils.h"
|
||||||
#include "utils/drm_format_helper.h"
|
#include "utils/drm_format_helper.h"
|
||||||
#include <kwineglutils_p.h>
|
|
||||||
// Qt
|
// Qt
|
||||||
#include <QOpenGLContext>
|
#include <QOpenGLContext>
|
||||||
|
|
||||||
|
|
|
@ -7,8 +7,8 @@
|
||||||
SPDX-License-Identifier: GPL-2.0-or-later
|
SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "platformsupport/scenes/opengl/eglcontext.h"
|
#include "opengl/eglcontext.h"
|
||||||
#include "platformsupport/scenes/opengl/egldisplay.h"
|
#include "opengl/egldisplay.h"
|
||||||
#include "platformsupport/scenes/opengl/openglbackend.h"
|
#include "platformsupport/scenes/opengl/openglbackend.h"
|
||||||
#include "wayland/linuxdmabufv1clientbuffer.h"
|
#include "wayland/linuxdmabufv1clientbuffer.h"
|
||||||
|
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "eglhelpers.h"
|
#include "eglhelpers.h"
|
||||||
#include "platformsupport/scenes/opengl/egldisplay.h"
|
#include "opengl/egldisplay.h"
|
||||||
|
|
||||||
#include <logging.h>
|
#include <logging.h>
|
||||||
|
|
||||||
|
|
|
@ -13,9 +13,9 @@
|
||||||
#include "eglhelpers.h"
|
#include "eglhelpers.h"
|
||||||
#include "internalwindow.h"
|
#include "internalwindow.h"
|
||||||
#include "offscreensurface.h"
|
#include "offscreensurface.h"
|
||||||
|
#include "opengl/eglcontext.h"
|
||||||
|
#include "opengl/egldisplay.h"
|
||||||
#include "opengl/glutils.h"
|
#include "opengl/glutils.h"
|
||||||
#include "platformsupport/scenes/opengl/eglcontext.h"
|
|
||||||
#include "platformsupport/scenes/opengl/egldisplay.h"
|
|
||||||
#include "swapchain.h"
|
#include "swapchain.h"
|
||||||
#include "window.h"
|
#include "window.h"
|
||||||
|
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
#include "core/outputbackend.h"
|
#include "core/outputbackend.h"
|
||||||
#include "eglhelpers.h"
|
#include "eglhelpers.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "platformsupport/scenes/opengl/egldisplay.h"
|
#include "opengl/egldisplay.h"
|
||||||
|
|
||||||
#include <QOffscreenSurface>
|
#include <QOffscreenSurface>
|
||||||
|
|
||||||
|
|
|
@ -14,11 +14,11 @@
|
||||||
#include "cursor.h"
|
#include "cursor.h"
|
||||||
#include "kwinscreencast_logging.h"
|
#include "kwinscreencast_logging.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
#include "opengl/eglnativefence.h"
|
||||||
#include "opengl/gltexture.h"
|
#include "opengl/gltexture.h"
|
||||||
#include "opengl/glutils.h"
|
#include "opengl/glutils.h"
|
||||||
#include "pipewirecore.h"
|
#include "pipewirecore.h"
|
||||||
#include "platformsupport/scenes/opengl/abstract_egl_backend.h"
|
#include "platformsupport/scenes/opengl/abstract_egl_backend.h"
|
||||||
#include "platformsupport/scenes/opengl/eglnativefence.h"
|
|
||||||
#include "platformsupport/scenes/opengl/openglbackend.h"
|
#include "platformsupport/scenes/opengl/openglbackend.h"
|
||||||
#include "scene/workspacescene.h"
|
#include "scene/workspacescene.h"
|
||||||
#include "screencastdmabuftexture.h"
|
#include "screencastdmabuftexture.h"
|
||||||
|
|
|
@ -1,9 +1,7 @@
|
||||||
target_sources(kwin PRIVATE
|
target_sources(kwin PRIVATE
|
||||||
abstract_opengl_context_attribute_builder.cpp
|
|
||||||
common.cpp
|
common.cpp
|
||||||
drm_format_helper.cpp
|
drm_format_helper.cpp
|
||||||
edid.cpp
|
edid.cpp
|
||||||
egl_context_attribute_builder.cpp
|
|
||||||
filedescriptor.cpp
|
filedescriptor.cpp
|
||||||
orientationsensor.cpp
|
orientationsensor.cpp
|
||||||
ramfile.cpp
|
ramfile.cpp
|
||||||
|
|
Loading…
Reference in a new issue