EffectFrame should be freed at end of cube animation, not at start of stop animation.
svn path=/trunk/KDE/kdebase/workspace/; revision=1003585
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1 changed files with 1 additions and 1 deletions
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@ -1151,6 +1151,7 @@ void CubeEffect::postPaintScreen()
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// delete the GL lists
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glDeleteLists( glList, 3 );
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desktopNameFrame.free();
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}
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effects->addRepaintFull();
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}
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@ -2039,7 +2040,6 @@ void CubeEffect::setActive( bool active )
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mousePolling = false;
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}
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schedule_close = true;
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desktopNameFrame.free();
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// we have to add a repaint, to start the deactivating
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effects->addRepaintFull();
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}
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