diff --git a/effects.cpp b/effects.cpp index f99f1a16f2..112c814c26 100644 --- a/effects.cpp +++ b/effects.cpp @@ -1402,6 +1402,7 @@ void EffectsHandlerImpl::reloadEffect(Effect *effect) void EffectsHandlerImpl::effectsChanged() { loaded_effects.clear(); + m_activeEffects.clear(); // it's possible to have a reconfigure and a quad rebuild between two paint cycles - bug #308201 // kDebug(1212) << "Recreating effects' list:"; foreach (const EffectPair & effect, effect_order) { // kDebug(1212) << effect.first;