setTabBoxWindow causes the ItemInfo to be regenerated, so we have to break the loop after finding a window.
Makes more sense anyway as we do not have to go through the hash to find the item we already found. BUG: 222120 svn path=/trunk/KDE/kdebase/workspace/; revision=1080616
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@ -257,7 +257,10 @@ void BoxSwitchEffect::windowInputMouseEvent( Window w, QEvent* e )
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for( i = windows.constBegin(); i != windows.constEnd(); ++i )
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for( i = windows.constBegin(); i != windows.constEnd(); ++i )
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{
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{
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if( i.value()->clickable.contains( pos ))
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if( i.value()->clickable.contains( pos ))
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{
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effects->setTabBoxWindow( i.key() );
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effects->setTabBoxWindow( i.key() );
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break;
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}
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}
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}
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// special handling for second half of window in case of animation and even number of windows
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// special handling for second half of window in case of animation and even number of windows
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if( mAnimateSwitch && ( windows.size() % 2 == 0 ) )
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if( mAnimateSwitch && ( windows.size() % 2 == 0 ) )
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