Window: Don't reset quick tile mode on interactive move start
Quick tile mode reset should be done in the interactive move handler, where the new move offset is set. Only reset it on resize to unsnap the window from the tile. BUG: 472366
This commit is contained in:
parent
083318dddd
commit
192ec437df
1 changed files with 1 additions and 1 deletions
|
@ -1246,7 +1246,7 @@ bool Window::startInteractiveMoveResize()
|
|||
}
|
||||
}
|
||||
|
||||
if (m_tile && !m_tile->supportsResizeGravity(interactiveMoveResizeGravity())) {
|
||||
if (isInteractiveResize() && m_tile && !m_tile->supportsResizeGravity(interactiveMoveResizeGravity())) {
|
||||
setQuickTileMode(QuickTileFlag::None);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue