plugins/blur: Remove dead code

This commit is contained in:
Vlad Zahorodnii 2023-08-08 19:21:32 +03:00
parent 09fb54dcb6
commit 1b6736e01d

View file

@ -744,13 +744,8 @@ void BlurEffect::doBlur(const RenderTarget &renderTarget, const RenderViewport &
// Modulate the blurred texture with the window opacity if the window isn't opaque
if (opacity < 1.0) {
glEnable(GL_BLEND);
#if 1 // bow shape, always above y = x
float o = 1.0f - opacity;
o = 1.0f - o * o;
#else // sigmoid shape, above y = x for x > 0.5, below y = x for x < 0.5
float o = 2.0f * opacity - 1.0f;
o = 0.5f + o / (1.0f + std::abs(o));
#endif
glBlendColor(0, 0, 0, o);
glBlendFunc(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA);
}