backends/drm: use explicit sync where possible
Instead of calling glFinish, which blocks until it's done and has high CPU usage on NVidia, use EGL_ANDROID_native_fence_fd to get an explicit sync fd, which the commit thread automatically waits on before committing the buffer to KMS. CCBUG: 452219
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3118ba5982
commit
1c8bd1be62
8 changed files with 38 additions and 34 deletions
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@ -38,7 +38,7 @@ namespace KWin
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static bool s_envIsSet = false;
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static bool s_disableBufferWait = qEnvironmentVariableIntValue("KWIN_DRM_DISABLE_BUFFER_READABILITY_CHECKS", &s_envIsSet) && s_envIsSet;
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DrmFramebuffer::DrmFramebuffer(DrmGpu *gpu, uint32_t fbId, GraphicsBuffer *buffer)
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DrmFramebuffer::DrmFramebuffer(DrmGpu *gpu, uint32_t fbId, GraphicsBuffer *buffer, FileDescriptor &&readFence)
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: m_framebufferId(fbId)
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, m_gpu(gpu)
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, m_bufferRef(buffer)
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@ -48,13 +48,16 @@ DrmFramebuffer::DrmFramebuffer(DrmGpu *gpu, uint32_t fbId, GraphicsBuffer *buffe
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// See https://gitlab.freedesktop.org/drm/intel/-/issues/9415
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m_readable = true;
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}
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m_syncFd = std::move(readFence);
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#ifdef DMA_BUF_IOCTL_EXPORT_SYNC_FILE
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dma_buf_export_sync_file req{
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.flags = DMA_BUF_SYNC_READ,
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.fd = -1,
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};
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if (drmIoctl(buffer->dmabufAttributes()->fd[0].get(), DMA_BUF_IOCTL_EXPORT_SYNC_FILE, &req) == 0) {
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m_syncFd = FileDescriptor{req.fd};
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if (!m_syncFd.isValid()) {
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dma_buf_export_sync_file req{
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.flags = DMA_BUF_SYNC_READ,
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.fd = -1,
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};
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if (drmIoctl(buffer->dmabufAttributes()->fd[0].get(), DMA_BUF_IOCTL_EXPORT_SYNC_FILE, &req) == 0) {
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m_syncFd = FileDescriptor{req.fd};
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}
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}
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#endif
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}
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@ -23,7 +23,7 @@ class DrmFramebuffer;
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class DrmFramebuffer
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{
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public:
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DrmFramebuffer(DrmGpu *gpu, uint32_t fbId, GraphicsBuffer *buffer);
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DrmFramebuffer(DrmGpu *gpu, uint32_t fbId, GraphicsBuffer *buffer, FileDescriptor &&readFence);
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~DrmFramebuffer();
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uint32_t framebufferId() const;
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@ -139,7 +139,7 @@ bool EglGbmLayer::scanout(SurfaceItem *surfaceItem)
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if (!formats[dmabufAttributes->format].contains(dmabufAttributes->modifier)) {
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return false;
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}
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m_scanoutBuffer = m_pipeline->gpu()->importBuffer(buffer);
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m_scanoutBuffer = m_pipeline->gpu()->importBuffer(buffer, FileDescriptor{});
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if (m_scanoutBuffer && m_pipeline->testScanout()) {
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m_dmabufFeedback.scanoutSuccessful(surface);
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m_currentDamage = surfaceItem->mapFromBuffer(surfaceItem->damage());
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@ -179,12 +179,13 @@ bool EglGbmLayerSurface::endRendering(const QRegion &damagedRegion)
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m_surface->gbmSwapchain->release(m_surface->currentSlot);
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m_surface->timeQuery->end();
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glFlush();
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if (m_eglBackend->contextObject()->isSoftwareRenderer() || m_eglBackend->gpu()->isNVidia()) {
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EGLNativeFence sourceFence(m_eglBackend->eglDisplayObject());
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if (!sourceFence.isValid()) {
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// llvmpipe doesn't do synchronization properly: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9375
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// and NVidia doesn't support implicit sync
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glFinish();
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}
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const auto buffer = importBuffer(m_surface.get(), m_surface->currentSlot.get());
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const auto buffer = importBuffer(m_surface.get(), m_surface->currentSlot.get(), sourceFence.fileDescriptor());
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m_surface->renderEnd = std::chrono::steady_clock::now();
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if (buffer) {
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m_surface->currentFramebuffer = buffer;
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@ -486,7 +487,7 @@ std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::doRenderTestBuffer(Surface *
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if (!slot) {
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return nullptr;
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}
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if (const auto ret = importBuffer(surface, slot.get())) {
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if (const auto ret = importBuffer(surface, slot.get(), FileDescriptor{})) {
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surface->currentSlot = slot;
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surface->currentFramebuffer = ret;
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return ret;
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@ -495,14 +496,14 @@ std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::doRenderTestBuffer(Surface *
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}
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}
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std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importBuffer(Surface *surface, EglSwapchainSlot *slot) const
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std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importBuffer(Surface *surface, EglSwapchainSlot *slot, const FileDescriptor &readFence) const
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{
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if (surface->bufferTarget == BufferTarget::Dumb || surface->importMode == MultiGpuImportMode::DumbBuffer) {
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return importWithCpu(surface, slot);
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} else if (surface->importMode == MultiGpuImportMode::Egl) {
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return importWithEgl(surface, slot->buffer());
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return importWithEgl(surface, slot->buffer(), readFence);
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} else {
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const auto ret = m_gpu->importBuffer(slot->buffer());
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const auto ret = m_gpu->importBuffer(slot->buffer(), readFence.duplicate());
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if (!ret) {
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qCWarning(KWIN_DRM, "Failed to create framebuffer: %s", strerror(errno));
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}
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@ -510,24 +511,23 @@ std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importBuffer(Surface *surfac
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}
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}
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std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importWithEgl(Surface *surface, GraphicsBuffer *sourceBuffer) const
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std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importWithEgl(Surface *surface, GraphicsBuffer *sourceBuffer, const FileDescriptor &readFence) const
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{
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Q_ASSERT(surface->importGbmSwapchain);
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EGLNativeFence sourceFence(m_eglBackend->eglDisplayObject());
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const auto display = m_eglBackend->displayForGpu(m_gpu);
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// the NVidia proprietary driver supports neither implicit sync nor EGL_ANDROID_native_fence_sync
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if (!sourceFence.isValid() || !display->supportsNativeFence()) {
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// older versions of the NVidia proprietary driver support neither implicit sync nor EGL_ANDROID_native_fence_sync
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if (!readFence.isValid() || !display->supportsNativeFence()) {
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glFinish();
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}
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if (!surface->importContext->makeCurrent()) {
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return nullptr;
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}
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surface->importTimeQuery->begin();
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if (sourceFence.isValid()) {
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const auto destinationFence = EGLNativeFence::importFence(surface->importContext->displayObject(), sourceFence.fileDescriptor().duplicate());
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if (readFence.isValid()) {
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const auto destinationFence = EGLNativeFence::importFence(surface->importContext->displayObject(), readFence.duplicate());
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destinationFence.waitSync();
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}
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@ -563,8 +563,8 @@ std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importWithEgl(Surface *surfa
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surface->importContext->shaderManager()->popShader();
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glFlush();
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if (m_gpu->isNVidia()) {
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// the proprietary NVidia driver desn't support implicit sync
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EGLNativeFence endFence(display);
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if (!endFence.isValid()) {
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glFinish();
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}
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surface->importGbmSwapchain->release(slot);
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@ -572,7 +572,7 @@ std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importWithEgl(Surface *surfa
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// restore the old context
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m_eglBackend->makeCurrent();
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return m_gpu->importBuffer(slot->buffer());
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return m_gpu->importBuffer(slot->buffer(), endFence.fileDescriptor().duplicate());
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}
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std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importWithCpu(Surface *surface, EglSwapchainSlot *source) const
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@ -601,7 +601,7 @@ std::shared_ptr<DrmFramebuffer> EglGbmLayerSurface::importWithCpu(Surface *surfa
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}
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GLFramebuffer::popFramebuffer();
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const auto ret = m_gpu->importBuffer(slot->buffer());
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const auto ret = m_gpu->importBuffer(slot->buffer(), FileDescriptor{});
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if (!ret) {
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qCWarning(KWIN_DRM, "Failed to create a framebuffer: %s", strerror(errno));
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}
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@ -19,6 +19,7 @@
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#include "drm_plane.h"
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#include "opengl/gltexture.h"
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#include "utils/damagejournal.h"
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#include "utils/filedescriptor.h"
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struct gbm_bo;
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@ -120,8 +121,8 @@ private:
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std::shared_ptr<EglSwapchain> createGbmSwapchain(DrmGpu *gpu, EglContext *context, const QSize &size, uint32_t format, const QList<uint64_t> &modifiers, bool forceLinear) const;
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std::shared_ptr<DrmFramebuffer> doRenderTestBuffer(Surface *surface) const;
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std::shared_ptr<DrmFramebuffer> importBuffer(Surface *surface, EglSwapchainSlot *source) const;
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std::shared_ptr<DrmFramebuffer> importWithEgl(Surface *surface, GraphicsBuffer *sourceBuffer) const;
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std::shared_ptr<DrmFramebuffer> importBuffer(Surface *surface, EglSwapchainSlot *source, const FileDescriptor &readFence) const;
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std::shared_ptr<DrmFramebuffer> importWithEgl(Surface *surface, GraphicsBuffer *sourceBuffer, const FileDescriptor &readFence) const;
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std::shared_ptr<DrmFramebuffer> importWithCpu(Surface *surface, EglSwapchainSlot *source) const;
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std::unique_ptr<Surface> m_surface;
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@ -836,7 +836,7 @@ GraphicsBufferAllocator *DrmGpu::graphicsBufferAllocator() const
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return m_allocator.get();
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}
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std::shared_ptr<DrmFramebuffer> DrmGpu::importBuffer(GraphicsBuffer *buffer)
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std::shared_ptr<DrmFramebuffer> DrmGpu::importBuffer(GraphicsBuffer *buffer, FileDescriptor &&readFence)
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{
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const DmaBufAttributes *attributes = buffer->dmabufAttributes();
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if (Q_UNLIKELY(!attributes)) {
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@ -911,7 +911,7 @@ std::shared_ptr<DrmFramebuffer> DrmGpu::importBuffer(GraphicsBuffer *buffer)
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return nullptr;
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}
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return std::make_shared<DrmFramebuffer>(this, framebufferId, buffer);
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return std::make_shared<DrmFramebuffer>(this, framebufferId, buffer, std::move(readFence));
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}
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DrmLease::DrmLease(DrmGpu *gpu, FileDescriptor &&fd, uint32_t lesseeId, const QList<DrmOutput *> &outputs)
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@ -106,7 +106,7 @@ public:
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bool maybeModeset();
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GraphicsBufferAllocator *graphicsBufferAllocator() const;
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std::shared_ptr<DrmFramebuffer> importBuffer(GraphicsBuffer *buffer);
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std::shared_ptr<DrmFramebuffer> importBuffer(GraphicsBuffer *buffer, FileDescriptor &&explicitFence);
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void releaseBuffers();
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void recreateSurfaces();
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@ -49,7 +49,7 @@ std::optional<OutputLayerBeginFrameInfo> DrmQPainterLayer::beginFrame()
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bool DrmQPainterLayer::endFrame(const QRegion &renderedRegion, const QRegion &damagedRegion)
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{
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m_renderTime = std::chrono::steady_clock::now() - m_renderStart;
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m_currentFramebuffer = m_pipeline->gpu()->importBuffer(m_currentBuffer->buffer());
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m_currentFramebuffer = m_pipeline->gpu()->importBuffer(m_currentBuffer->buffer(), FileDescriptor{});
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m_damageJournal.add(damagedRegion);
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m_swapchain->release(m_currentBuffer);
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if (!m_currentFramebuffer) {
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@ -64,7 +64,7 @@ bool DrmQPainterLayer::checkTestBuffer()
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m_swapchain = std::make_shared<QPainterSwapchain>(m_pipeline->gpu()->graphicsBufferAllocator(), m_pipeline->mode()->size(), DRM_FORMAT_XRGB8888);
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m_currentBuffer = m_swapchain->acquire();
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if (m_currentBuffer) {
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m_currentFramebuffer = m_pipeline->gpu()->importBuffer(m_currentBuffer->buffer());
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m_currentFramebuffer = m_pipeline->gpu()->importBuffer(m_currentBuffer->buffer(), FileDescriptor{});
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m_swapchain->release(m_currentBuffer);
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if (!m_currentFramebuffer) {
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qCWarning(KWIN_DRM, "Failed to create dumb framebuffer: %s", strerror(errno));
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@ -125,7 +125,7 @@ std::optional<OutputLayerBeginFrameInfo> DrmCursorQPainterLayer::beginFrame()
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bool DrmCursorQPainterLayer::endFrame(const QRegion &renderedRegion, const QRegion &damagedRegion)
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{
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m_renderTime = std::chrono::steady_clock::now() - m_renderStart;
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m_currentFramebuffer = m_pipeline->gpu()->importBuffer(m_currentBuffer->buffer());
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m_currentFramebuffer = m_pipeline->gpu()->importBuffer(m_currentBuffer->buffer(), FileDescriptor{});
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m_swapchain->release(m_currentBuffer);
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if (!m_currentFramebuffer) {
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qCWarning(KWIN_DRM, "Failed to create dumb framebuffer for the cursor: %s", strerror(errno));
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