From 1d699a703d34849a54df91f32d3a82ad0e6132ea Mon Sep 17 00:00:00 2001 From: Vlad Zahorodnii Date: Sun, 8 May 2022 15:19:51 +0300 Subject: [PATCH] autotests: presentwindows -> windowview --- autotests/integration/pointer_input.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/autotests/integration/pointer_input.cpp b/autotests/integration/pointer_input.cpp index 0503487ac2..910e9cbfe4 100644 --- a/autotests/integration/pointer_input.cpp +++ b/autotests/integration/pointer_input.cpp @@ -298,8 +298,8 @@ void PointerInputTest::testWarpingDuringFilter() QCOMPARE(window->pos(), QPoint(0, 0)); QVERIFY(window->frameGeometry().contains(Cursors::self()->mouse()->pos())); - // is PresentWindows effect for top left screen edge loaded - QVERIFY(static_cast(effects)->isEffectLoaded("presentwindows")); + // is WindowView effect for top left screen edge loaded + QVERIFY(static_cast(effects)->isEffectLoaded("windowview")); QVERIFY(movedSpy.isEmpty()); quint32 timestamp = 0; Test::pointerMotion(QPoint(0, 0), timestamp++); @@ -1569,9 +1569,9 @@ void PointerInputTest::testConfineToScreenGeometry() // this test verifies that pointer belongs to at least one screen // after moving it to off-screen area - // unload the Present Windows effect because it pushes back + // unload the Window View effect because it pushes back // pointer if it's at (0, 0) - static_cast(effects)->unloadEffect(QStringLiteral("presentwindows")); + static_cast(effects)->unloadEffect(QStringLiteral("windowview")); // setup screen layout const QVector geometries{