These don't need to be virtual in the handler, they just call the same

function in effects.


svn path=/branches/work/kwin_composite/; revision=653899
This commit is contained in:
Luboš Luňák 2007-04-14 14:20:24 +00:00
parent 15c8a4220e
commit 23c579452e

View file

@ -74,22 +74,22 @@ class EffectsHandlerImpl : public EffectsHandler
virtual unsigned long xrenderBufferPicture();
// internal (used by kwin core or compositing code)
virtual void startPaint();
virtual void windowUserMovedResized( EffectWindow* c, bool first, bool last );
virtual void windowOpacityChanged( EffectWindow* c, double old_opacity );
virtual void windowAdded( EffectWindow* c );
virtual void windowClosed( EffectWindow* c );
virtual void windowDeleted( EffectWindow* c );
virtual void windowActivated( EffectWindow* c );
virtual void windowMinimized( EffectWindow* c );
virtual void windowUnminimized( EffectWindow* c );
virtual void desktopChanged( int old );
virtual void windowDamaged( EffectWindow* w, const QRect& r );
virtual void windowGeometryShapeChanged( EffectWindow* w, const QRect& old );
virtual void tabBoxAdded( int mode );
virtual void tabBoxClosed();
virtual void tabBoxUpdated();
virtual bool borderActivated( ElectricBorder border );
void startPaint();
void windowUserMovedResized( EffectWindow* c, bool first, bool last );
void windowOpacityChanged( EffectWindow* c, double old_opacity );
void windowAdded( EffectWindow* c );
void windowClosed( EffectWindow* c );
void windowDeleted( EffectWindow* c );
void windowActivated( EffectWindow* c );
void windowMinimized( EffectWindow* c );
void windowUnminimized( EffectWindow* c );
void desktopChanged( int old );
void windowDamaged( EffectWindow* w, const QRect& r );
void windowGeometryShapeChanged( EffectWindow* w, const QRect& old );
void tabBoxAdded( int mode );
void tabBoxClosed();
void tabBoxUpdated();
bool borderActivated( ElectricBorder border );
void loadEffect( const QString& name );
void unloadEffect( const QString& name );