CC: Rename performPaint to performPaintWindow and make it non-virtual
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c42797637b
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23f3b2a571
2 changed files with 4 additions and 4 deletions
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@ -219,14 +219,14 @@ void SceneOpenGL::finalDrawWindow(EffectWindowImpl* w, int mask, QRegion region,
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regionForScreen = region.intersected(Workspace::self()->screenGeometry(screen));
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data.setScreen(screen);
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performPaint(w, mask, regionForScreen, data);
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performPaintWindow(w, mask, regionForScreen, data);
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}
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} else {
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performPaint(w, mask, region, data);
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performPaintWindow(w, mask, region, data);
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}
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}
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void SceneOpenGL::performPaint(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data)
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void SceneOpenGL::performPaintWindow(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data)
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{
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if (mask & PAINT_WINDOW_LANCZOS) {
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if (lanczos_filter.isNull()) {
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@ -57,7 +57,6 @@ protected:
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virtual void paintGenericScreen(int mask, ScreenPaintData data);
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virtual void paintBackground(QRegion region);
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virtual void finalDrawWindow(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data);
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virtual void performPaint(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data);
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QMatrix4x4 transformation(int mask, const ScreenPaintData &data) const;
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public Q_SLOTS:
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virtual void windowOpacityChanged(KWin::Toplevel* c);
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@ -75,6 +74,7 @@ private:
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void setupModelViewProjectionMatrix();
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#endif
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void flushBuffer(int mask, QRegion damage);
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void performPaintWindow(EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data);
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GC gcroot;
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class FBConfigInfo
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{
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