From 24f36b7fae4c575bbc30afb183d242b5cd297b39 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Martin=20Gr=C3=A4=C3=9Flin?= Date: Sun, 3 Apr 2011 12:13:20 +0200 Subject: [PATCH] Shadow is read when Scene::Window is created --- composite.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/composite.cpp b/composite.cpp index 3cb8bc8ae7..0c8d7090b2 100644 --- a/composite.cpp +++ b/composite.cpp @@ -669,7 +669,6 @@ void Toplevel::setupCompositing() damage_region = QRegion(0, 0, width(), height()); effect_window = new EffectWindowImpl(); effect_window->setWindow(this); - getShadow(); unredirect = false; workspace()->checkUnredirect(true); #endif