Merge branch 'KDE/4.11'
Conflicts: ksmserver/screenlocker/greeter/greeterapp.cpp ksmserver/screenlocker/greeter/greeterapp.h ksmserver/screenlocker/greeter/themes/org.kde.passworddialog/contents/ui/main.qml kwin/libkwineffects/kwineffects.cpp kwin/useractions.cpp plasma/desktop/applets/window-list/metadata.desktop plasma/desktop/containments/panel/plasma-containment-panel.desktop plasma/desktop/toolboxes/plasma-toolbox-paneltoolbox.desktop plasma/generic/wallpapers/color/plasma-wallpaper-color.desktop
This commit is contained in:
commit
26febda4a0
4 changed files with 79 additions and 44 deletions
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@ -913,7 +913,12 @@ void DesktopGridEffect::setHighlightedDesktop(int d)
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{
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if (d == highlightedDesktop || d <= 0 || d > effects->numberOfDesktops())
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return;
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if (highlightedDesktop > 0 && highlightedDesktop <= hoverTimeline.count())
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hoverTimeline[highlightedDesktop-1]->setCurrentTime(qMin(hoverTimeline[highlightedDesktop-1]->currentTime(),
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hoverTimeline[highlightedDesktop-1]->duration()));
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highlightedDesktop = d;
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if (highlightedDesktop <= hoverTimeline.count())
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hoverTimeline[highlightedDesktop-1]->setCurrentTime(qMax(hoverTimeline[highlightedDesktop-1]->currentTime(), 0));
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effects->addRepaintFull();
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}
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@ -987,41 +987,54 @@ WindowQuadList WindowQuadList::splitAtY(double y) const
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return ret;
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}
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WindowQuadList WindowQuadList::makeGrid(int maxquadsize) const
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WindowQuadList WindowQuadList::makeGrid(int maxQuadSize) const
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{
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if (empty())
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return *this;
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// find the bounding rectangle
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double left = first().left();
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double right = first().right();
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double top = first().top();
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// Find the bounding rectangle
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double left = first().left();
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double right = first().right();
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double top = first().top();
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double bottom = first().bottom();
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foreach (const WindowQuad & quad, *this) {
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foreach (const WindowQuad &quad, *this) {
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#ifndef NDEBUG
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if (quad.isTransformed())
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qFatal("Splitting quads is allowed only in pre-paint calls!");
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#endif
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left = qMin(left, quad.left());
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right = qMax(right, quad.right());
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top = qMin(top, quad.top());
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left = qMin(left, quad.left());
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right = qMax(right, quad.right());
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top = qMin(top, quad.top());
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bottom = qMax(bottom, quad.bottom());
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}
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WindowQuadList ret;
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for (double x = left;
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x < right;
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x += maxquadsize) {
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for (double y = top;
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y < bottom;
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y += maxquadsize) {
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foreach (const WindowQuad & quad, *this) {
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if (QRectF(QPointF(quad.left(), quad.top()), QPointF(quad.right(), quad.bottom()))
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.intersects(QRectF(x, y, maxquadsize, maxquadsize))) {
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ret.append(quad.makeSubQuad(qMax(x, quad.left()), qMax(y, quad.top()),
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qMin(quad.right(), x + maxquadsize), qMin(quad.bottom(), y + maxquadsize)));
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}
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foreach (const WindowQuad &quad, *this) {
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const double quadLeft = quad.left();
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const double quadRight = quad.right();
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const double quadTop = quad.top();
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const double quadBottom = quad.bottom();
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// Compute the top-left corner of the first intersecting grid cell
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const double xBegin = left + qFloor((quadLeft - left) / maxQuadSize) * maxQuadSize;
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const double yBegin = top + qFloor((quadTop - top) / maxQuadSize) * maxQuadSize;
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// Loop over all intersecting cells and add sub-quads
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for (double y = yBegin; y < quadBottom; y += maxQuadSize) {
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const double y0 = qMax(y, quadTop);
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const double y1 = qMin(quadBottom, y + maxQuadSize);
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for (double x = xBegin; x < quadRight; x += maxQuadSize) {
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const double x0 = qMax(x, quadLeft);
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const double x1 = qMin(quadRight, x + maxQuadSize);
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ret.append(quad.makeSubQuad(x0, y0, x1, y1));
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}
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}
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}
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return ret;
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}
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@ -1029,40 +1042,53 @@ WindowQuadList WindowQuadList::makeRegularGrid(int xSubdivisions, int ySubdivisi
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{
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if (empty())
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return *this;
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// find the bounding rectangle
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double left = first().left();
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double right = first().right();
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double top = first().top();
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// Find the bounding rectangle
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double left = first().left();
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double right = first().right();
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double top = first().top();
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double bottom = first().bottom();
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foreach (const WindowQuad & quad, *this) {
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foreach (const WindowQuad &quad, *this) {
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#ifndef NDEBUG
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if (quad.isTransformed())
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qFatal("Splitting quads is allowed only in pre-paint calls!");
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#endif
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left = qMin(left, quad.left());
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right = qMax(right, quad.right());
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top = qMin(top, quad.top());
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left = qMin(left, quad.left());
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right = qMax(right, quad.right());
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top = qMin(top, quad.top());
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bottom = qMax(bottom, quad.bottom());
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}
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double xincrement = (right - left) / xSubdivisions;
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double yincrement = (bottom - top) / ySubdivisions;
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double xIncrement = (right - left) / xSubdivisions;
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double yIncrement = (bottom - top) / ySubdivisions;
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WindowQuadList ret;
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for (double y = top;
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y < bottom;
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y += yincrement) {
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for (double x = left;
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x < right;
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x += xincrement) {
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foreach (const WindowQuad & quad, *this) {
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if (QRectF(QPointF(quad.left(), quad.top()), QPointF(quad.right(), quad.bottom()))
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.intersects(QRectF(x, y, xincrement, yincrement))) {
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ret.append(quad.makeSubQuad(qMax(x, quad.left()), qMax(y, quad.top()),
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qMin(quad.right(), x + xincrement), qMin(quad.bottom(), y + yincrement)));
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}
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foreach (const WindowQuad &quad, *this) {
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const double quadLeft = quad.left();
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const double quadRight = quad.right();
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const double quadTop = quad.top();
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const double quadBottom = quad.bottom();
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// Compute the top-left corner of the first intersecting grid cell
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const double xBegin = left + qFloor((quadLeft - left) / xIncrement) * xIncrement;
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const double yBegin = top + qFloor((quadTop - top) / yIncrement) * yIncrement;
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// Loop over all intersecting cells and add sub-quads
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for (double y = yBegin; y < quadBottom; y += yIncrement) {
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const double y0 = qMax(y, quadTop);
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const double y1 = qMin(quadBottom, y + yIncrement);
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for (double x = xBegin; x < quadRight; x += xIncrement) {
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const double x0 = qMax(x, quadLeft);
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const double x1 = qMin(quadRight, x + xIncrement);
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ret.append(quad.makeSubQuad(x0, y0, x1, y1));
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}
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}
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}
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return ret;
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}
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@ -668,7 +668,6 @@ void Client::packTo(int left, int top)
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void Workspace::slotWindowPackLeft()
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{
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if (active_client && active_client->isMovable())
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active_client->screen();
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active_client->packTo(packPositionLeft(active_client, active_client->geometry().left(), true),
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active_client->y());
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}
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@ -1907,6 +1907,9 @@ void Client::setShortcut(const QString& _cut)
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QString cut = rules()->checkShortcut(_cut);
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if (cut.isEmpty())
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return setShortcutInternal();
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if (cut == shortcut().toString()) {
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return; // no change
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}
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// Format:
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// base+(abcdef)<space>base+(abcdef)
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// E.g. Alt+Ctrl+(ABCDEF);Meta+X,Meta+(ABCDEF)
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@ -1981,6 +1984,8 @@ void Client::delayedSetShortcut()
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bool Workspace::shortcutAvailable(const QKeySequence &cut, Client* ignore) const
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{
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if (ignore && cut == ignore->shortcut())
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return true;
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if (!KGlobalAccel::getGlobalShortcutsByKey(cut).isEmpty()) {
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return false;
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