Try using OpenGL2 compositor on the Intel i915 and newer chipsets.
If it causes problem it can be still reverted REVIEW: 117053
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@ -810,7 +810,7 @@ void GLPlatform::detect(OpenGLPlatformInterface platformInterface)
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m_limitedGLSL = m_supportsGLSL && m_chipClass < I965;
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m_looseBinding = true;
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if (m_chipClass < I965) {
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if (m_chipClass < I915) {
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m_recommendedCompositor = XRenderCompositing;
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} else {
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m_recommendedCompositor = OpenGL2Compositing;
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