Remove bogus full repaint in EffectsHandlerImpl::isEffectSupported()
It makes no sense to schedule a full repaint when somebody checks if the specified effect is supported.
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@ -1422,7 +1422,6 @@ bool EffectsHandlerImpl::isEffectSupported(const QString &name)
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// next checks might require a context
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makeOpenGLContextCurrent();
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m_compositor->addRepaintFull();
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return m_effectLoader->isEffectSupported(name);
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