Remove bogus full repaint in EffectsHandlerImpl::isEffectSupported()

It makes no sense to schedule a full repaint when somebody checks if the
specified effect is supported.
This commit is contained in:
Vlad Zahorodnii 2021-11-09 15:34:08 +02:00
parent 99bcb0eea7
commit 2e8f811d3f

View file

@ -1422,7 +1422,6 @@ bool EffectsHandlerImpl::isEffectSupported(const QString &name)
// next checks might require a context
makeOpenGLContextCurrent();
m_compositor->addRepaintFull();
return m_effectLoader->isEffectSupported(name);