kwin: dropping quirk for the pre-4.8 blur
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1 changed files with 1 additions and 12 deletions
13
scene.cpp
13
scene.cpp
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@ -122,20 +122,9 @@ void Scene::paintScreen(int* mask, QRegion* region)
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pdata.mask = *mask;
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pdata.paint = *region;
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// region only includes all workspace-specific repaints but some effect (e.g. blur)
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// rely on the full damaged area
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QRegion dirtyArea;
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foreach (Window * w, stacking_order) { // bottom to top
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Toplevel* topw = w->window();
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dirtyArea |= topw->repaints().translated(topw->pos());
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dirtyArea |= topw->decorationPendingRegion();
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}
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pdata.paint |= dirtyArea;
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effects->prePaintScreen(pdata, time_diff);
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*mask = pdata.mask;
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// Subtract the dirty region and let finalPaintScreen decide which areas have to be drawn
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*region |= pdata.paint - dirtyArea;
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*region = pdata.paint;
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if (*mask & (PAINT_SCREEN_TRANSFORMED | PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS)) {
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// Region painting is not possible with transformations,
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