Handle restart of Compositor Scene correctly for Wayland client
Summary: This change ensures that KWin doesn't crash in the QPainter scene if the compositor gets restarted and if there are Wayland clients. BUG: 365471 Test Plan: Test case added to scene qpainter which triggers a restart of the Compositor with a window being shown. Verifies that rendering is correct afterwards. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D2185
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2 changed files with 60 additions and 0 deletions
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@ -49,6 +49,8 @@ private Q_SLOTS:
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void testCursorMoving();
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void testCursorMoving();
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void testWindow_data();
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void testWindow_data();
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void testWindow();
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void testWindow();
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void testCompositorRestart_data();
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void testCompositorRestart();
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};
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};
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void SceneQPainterTest::cleanup()
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void SceneQPainterTest::cleanup()
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@ -188,5 +190,56 @@ void SceneQPainterTest::testWindow()
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QCOMPARE(referenceImage, *scene->backend()->buffer());
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QCOMPARE(referenceImage, *scene->backend()->buffer());
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}
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}
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void SceneQPainterTest::testCompositorRestart_data()
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{
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QTest::addColumn<Test::ShellSurfaceType>("type");
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QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
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QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
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}
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void SceneQPainterTest::testCompositorRestart()
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{
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// this test verifies that the compositor/SceneQPainter survive a restart of the compositor and still render correctly
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KWin::Cursor::setPos(400, 400);
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// first create a window
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection(s_socketName));
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QScopedPointer<Surface> s(Test::createSurface());
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QFETCH(Test::ShellSurfaceType, type);
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QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
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QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
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// now let's try to reinitialize the compositing scene
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auto oldScene = KWin::Compositor::self()->scene();
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QVERIFY(oldScene);
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QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &KWin::Compositor::sceneCreated);
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QVERIFY(sceneCreatedSpy.isValid());
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KWin::Compositor::self()->slotReinitialize();
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if (sceneCreatedSpy.isEmpty()) {
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QVERIFY(sceneCreatedSpy.wait());
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}
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QCOMPARE(sceneCreatedSpy.count(), 1);
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auto scene = qobject_cast<SceneQPainter*>(KWin::Compositor::self()->scene());
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QVERIFY(scene);
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// this should directly trigger a frame
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KWin::Compositor::self()->addRepaintFull();
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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QVERIFY(frameRenderedSpy.wait());
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// render reference image
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QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
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referenceImage.fill(Qt::black);
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QPainter painter(&referenceImage);
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painter.fillRect(0, 0, 200, 300, Qt::blue);
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const QImage cursorImage = kwinApp()->platform()->softwareCursor();
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QVERIFY(!cursorImage.isNull());
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painter.drawImage(QPoint(400, 400) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
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QCOMPARE(referenceImage, *scene->backend()->buffer());
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}
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WAYLANDTEST_MAIN(SceneQPainterTest)
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WAYLANDTEST_MAIN(SceneQPainterTest)
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#include "scene_qpainter_test.moc"
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#include "scene_qpainter_test.moc"
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@ -324,6 +324,13 @@ void Compositor::startupWithWorkspace()
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c->setupCompositing();
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c->setupCompositing();
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c->getShadow();
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c->getShadow();
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}
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}
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if (auto w = waylandServer()) {
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const auto clients = w->clients();
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for (auto c : clients) {
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c->setupCompositing();
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c->getShadow();
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}
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}
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emit compositingToggled(true);
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emit compositingToggled(true);
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