Put transformWindowDamage() back.
BUG: 154714 svn path=/trunk/KDE/kdebase/workspace/; revision=756797
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2 changed files with 9 additions and 0 deletions
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@ -109,6 +109,14 @@ void ShadowEffect::drawWindow( EffectWindow* w, int mask, QRegion region, Window
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effects->drawWindow( w, mask, region, data );
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}
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QRect ShadowEffect::transformWindowDamage( EffectWindow* w, const QRect& r )
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{
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if( !useShadow( w ))
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return effects->transformWindowDamage( w, r );
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QRect r2 = r | shadowRectangle( r );
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return effects->transformWindowDamage( w, r2 );
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}
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void ShadowEffect::windowClosed( EffectWindow* c )
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{
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effects->addRepaint( shadowRectangle( c->geometry() ));
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@ -38,6 +38,7 @@ class ShadowEffect
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virtual void drawWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
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virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
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virtual void windowClosed( EffectWindow* c );
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virtual QRect transformWindowDamage( EffectWindow* w, const QRect& r );
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private:
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void drawShadow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data, bool clip );
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void addQuadVertices(QVector<float>& verts, float x1, float y1, float x2, float y2) const;
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