Fix build with loadThemeCursor templates
WaylandCursorImage::loadThemeCursor(const T &shape) uses templates. These templates are used by input.cpp but the deifnition is in pointer_input.cpp On some setups this creates a compilation problem. This patch introduces an explicit non-templated declaration with the defintion explicitly complied into the same class. In master this has been refactored away anyway, so this is a minimal patch to make things working in the least invasive way. BUG: 423052
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3 changed files with 10 additions and 1 deletions
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@ -1669,7 +1669,7 @@ public:
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static const auto createDefaultCursor = [] {
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WaylandCursorImage defaultCursor;
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WaylandCursorImage::Image ret;
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defaultCursor.loadThemeCursor(CursorShape(Qt::CrossCursor), &ret);
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defaultCursor.loadThemeCursorShape(CursorShape(Qt::CrossCursor), &ret);
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return ret;
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};
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static const auto defaultCursor = createDefaultCursor();
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@ -1270,6 +1270,12 @@ void CursorImage::loadThemeCursor(const QByteArray &shape, WaylandCursorImage::I
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m_waylandImage.loadThemeCursor(shape, m_cursorsByName, image);
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}
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void WaylandCursorImage::loadThemeCursorShape(CursorShape shape, WaylandCursorImage::Image *image)
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{
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loadThemeCursor(shape, image);
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}
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template <typename T>
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void WaylandCursorImage::loadThemeCursor(const T &shape, Image *image)
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{
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@ -186,6 +186,9 @@ public:
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QImage image;
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QPoint hotspot;
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};
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void loadThemeCursorShape(CursorShape shape, WaylandCursorImage::Image *image);
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template <typename T>
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void loadThemeCursor(const T &shape, Image *image);
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