xkb: always update keysym

Previously m_keysym was only updated on key press. This caused issues
when multiple keys are pressed at the same time. E.g., if the user
presses A, presses B, releases A, releases B, the actual events sent by
kwin was A pressed;  B pressed; B released; B released.

Also call xkb_state_update_key after xkb_state_key_get_one_sym, as
recommended by the libxkbcommon documentation
This commit is contained in:
Yifan Zhu 2024-03-02 23:30:57 -08:00
parent 92d29ed7f0
commit 380795423d

View file

@ -395,24 +395,25 @@ void Xkb::updateKey(uint32_t key, InputRedirection::KeyboardKeyState state)
if (!m_keymap || !m_state) { if (!m_keymap || !m_state) {
return; return;
} }
const auto sym = toKeysym(key);
xkb_state_update_key(m_state, key + EVDEV_OFFSET, static_cast<xkb_key_direction>(state)); xkb_state_update_key(m_state, key + EVDEV_OFFSET, static_cast<xkb_key_direction>(state));
if (state == InputRedirection::KeyboardKeyPressed) { if (m_compose.state) {
const auto sym = toKeysym(key); if (state == InputRedirection::KeyboardKeyPressed) {
if (m_compose.state && xkb_compose_state_feed(m_compose.state, sym) == XKB_COMPOSE_FEED_ACCEPTED) { xkb_compose_state_feed(m_compose.state, sym);
switch (xkb_compose_state_get_status(m_compose.state)) {
case XKB_COMPOSE_NOTHING:
m_keysym = sym;
break;
case XKB_COMPOSE_COMPOSED:
m_keysym = xkb_compose_state_get_one_sym(m_compose.state);
break;
default:
m_keysym = XKB_KEY_NoSymbol;
break;
}
} else {
m_keysym = sym;
} }
switch (xkb_compose_state_get_status(m_compose.state)) {
case XKB_COMPOSE_NOTHING:
m_keysym = sym;
break;
case XKB_COMPOSE_COMPOSED:
m_keysym = xkb_compose_state_get_one_sym(m_compose.state);
break;
default:
m_keysym = XKB_KEY_NoSymbol;
break;
}
} else {
m_keysym = sym;
} }
updateModifiers(); updateModifiers();
updateConsumedModifiers(key); updateConsumedModifiers(key);