Drop QPixmap ctor of XRenderPicture
Was a todo to remove it as it's just using a toImage. Removing this ctor should make it for the user more obvious that put image is used.
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7baaa46daa
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388944314a
6 changed files with 12 additions and 19 deletions
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@ -218,13 +218,13 @@ T *ScreenEdgeEffect::createCornerGlow(ElectricBorder border)
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{
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switch (border) {
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case ElectricTopLeft:
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return new T(m_glow->pixmap(QStringLiteral("bottomright")));
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return new T(m_glow->pixmap(QStringLiteral("bottomright")).toImage());
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case ElectricTopRight:
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return new T(m_glow->pixmap(QStringLiteral("bottomleft")));
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return new T(m_glow->pixmap(QStringLiteral("bottomleft")).toImage());
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case ElectricBottomRight:
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return new T(m_glow->pixmap(QStringLiteral("topleft")));
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return new T(m_glow->pixmap(QStringLiteral("topleft")).toImage());
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case ElectricBottomLeft:
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return new T(m_glow->pixmap(QStringLiteral("topright")));
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return new T(m_glow->pixmap(QStringLiteral("topright")).toImage());
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default:
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return NULL;
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}
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@ -291,7 +291,7 @@ T *ScreenEdgeEffect::createEdgeGlow(ElectricBorder border, const QSize &size)
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p.drawPixmap(QPoint(pixmapPosition.x(), size.height() - r.height()), r);
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}
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p.end();
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return new T(image);
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return new T(image.toImage());
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}
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bool ScreenEdgeEffect::isActive() const
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@ -261,7 +261,7 @@ void TrackMouseEffect::loadTexture()
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}
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if ( effects->compositingType() == XRenderCompositing) {
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QPixmap pixmap(f[i]);
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QImage pixmap(f[i]);
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m_picture[i] = new XRenderPicture(pixmap);
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m_size[i] = pixmap.size();
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m_lastRect[i].setSize(pixmap.size());
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@ -190,7 +190,7 @@ void ZoomEffect::recreateTexture()
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texture.reset(new GLTexture(img));
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing)
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xrenderPicture.reset(new XRenderPicture(QPixmap::fromImage(img)));
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xrenderPicture.reset(new XRenderPicture(img));
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#endif
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XcursorImageDestroy(ximg);
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}
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@ -107,11 +107,6 @@ static xcb_render_picture_t createPicture(xcb_pixmap_t pix, int depth)
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return pic;
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}
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XRenderPicture::XRenderPicture(const QPixmap &pix)
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{
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XRenderPicture(pix.toImage());
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}
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XRenderPicture::XRenderPicture(const QImage &img)
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{
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const int depth = img.depth();
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@ -68,8 +68,6 @@ class KWIN_EXPORT XRenderPicture
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{
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public:
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explicit XRenderPicture(xcb_render_picture_t pic = XCB_RENDER_PICTURE_NONE);
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// TODO: Qt5 - replace QPixmap by QImage to make it more obvious that it uses PutImage
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explicit XRenderPicture(const QPixmap &pix);
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explicit XRenderPicture(const QImage &img);
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XRenderPicture(xcb_pixmap_t pix, int depth);
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operator xcb_render_picture_t();
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@ -881,7 +881,7 @@ void SceneXrender::EffectFrame::render(QRegion region, double opacity, double fr
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if (!m_selectionPicture) { // Lazy creation
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const QPixmap pix = m_effectFrame->selectionFrame().framePixmap();
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if (!pix.isNull()) // don't try if there's no content
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m_selectionPicture = new XRenderPicture(m_effectFrame->selectionFrame().framePixmap());
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m_selectionPicture = new XRenderPicture(m_effectFrame->selectionFrame().framePixmap().toImage());
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}
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if (m_selectionPicture) {
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const QRect geom = m_effectFrame->selection();
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@ -898,7 +898,7 @@ void SceneXrender::EffectFrame::render(QRegion region, double opacity, double fr
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QPoint topLeft(m_effectFrame->geometry().x(), m_effectFrame->geometry().center().y() - m_effectFrame->iconSize().height() / 2);
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if (!m_iconPicture) // lazy creation
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m_iconPicture = new XRenderPicture(m_effectFrame->icon());
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m_iconPicture = new XRenderPicture(m_effectFrame->icon().toImage());
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QRect geom = QRect(topLeft, m_effectFrame->iconSize());
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xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *m_iconPicture, fill,
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effects->xrenderBufferPicture(),
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@ -1011,7 +1011,7 @@ void SceneXrender::EffectFrame::updatePicture()
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if (m_effectFrame->style() == EffectFrameStyled) {
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const QPixmap pix = m_effectFrame->frame().framePixmap();
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if (!pix.isNull())
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m_picture = new XRenderPicture(pix);
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m_picture = new XRenderPicture(pix.toImage());
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}
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}
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@ -1050,7 +1050,7 @@ void SceneXrender::EffectFrame::updateTextPicture()
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}
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p.drawText(rect, m_effectFrame->alignment(), text);
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p.end();
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m_textPicture = new XRenderPicture(pixmap);
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m_textPicture = new XRenderPicture(pixmap.toImage());
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}
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SceneXRenderShadow::SceneXRenderShadow(Toplevel *toplevel)
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@ -1115,7 +1115,7 @@ bool SceneXRenderShadow::prepareBackend()
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const uint32_t values[] = {XCB_RENDER_REPEAT_NORMAL};
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for (int i=0; i<ShadowElementsCount; ++i) {
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delete m_pictures[i];
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m_pictures[i] = new XRenderPicture(shadowPixmap(ShadowElements(i)));
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m_pictures[i] = new XRenderPicture(shadowPixmap(ShadowElements(i)).toImage());
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xcb_render_change_picture(connection(), *m_pictures[i], XCB_RENDER_CP_REPEAT, values);
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}
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return true;
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