implement isActive in resize effect
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@ -36,6 +36,7 @@ public:
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virtual inline bool provides(Effect::Feature ef) {
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return ef == Effect::Resize;
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}
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inline bool isActive() const { return m_active; }
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virtual void prePaintScreen(ScreenPrePaintData& data, int time);
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virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
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virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
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