Ammend documentation for prePaintScreen wrt openGL context
This commit is contained in:
parent
fbec3a1f80
commit
3b26936019
1 changed files with 0 additions and 3 deletions
|
@ -350,9 +350,6 @@ public:
|
|||
* @li do various housekeeping tasks such as initing your effect's variables
|
||||
for the upcoming paint pass or updating animation's progress
|
||||
*
|
||||
* In OpenGL based compositing, the frameworks ensures that the context is current
|
||||
* when this method is invoked.
|
||||
*
|
||||
* @a presentTime specifies the expected monotonic time when the rendered frame
|
||||
* will be displayed on the screen.
|
||||
*/
|
||||
|
|
Loading…
Reference in a new issue