Ammend documentation for prePaintScreen wrt openGL context

This commit is contained in:
David Edmundson 2022-07-28 08:56:42 +01:00 committed by Vlad Zahorodnii
parent fbec3a1f80
commit 3b26936019

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@ -350,9 +350,6 @@ public:
* @li do various housekeeping tasks such as initing your effect's variables
for the upcoming paint pass or updating animation's progress
*
* In OpenGL based compositing, the frameworks ensures that the context is current
* when this method is invoked.
*
* @a presentTime specifies the expected monotonic time when the rendered frame
* will be displayed on the screen.
*/