explicitly trigger minimal repaint on property change, otherwise broken when switching windows

This commit is contained in:
Thomas Lübking 2011-02-04 21:27:27 +01:00 committed by Thomas Lübking
parent 025a841e99
commit 3c7bd4a5dd

View file

@ -245,6 +245,7 @@ void HighlightWindowEffect::prepareHighlighting()
foreach( EffectWindow *w, effects->stackingOrder() ) foreach( EffectWindow *w, effects->stackingOrder() )
if( !m_windowOpacity.contains( w )) // Just in case we are still finishing from last time if( !m_windowOpacity.contains( w )) // Just in case we are still finishing from last time
m_windowOpacity[w] = isInitiallyHidden( w ) ? 0.0 : 1.0; m_windowOpacity[w] = isInitiallyHidden( w ) ? 0.0 : 1.0;
m_highlightedWindows.at(0)->addRepaintFull();
} }
void HighlightWindowEffect::finishHighlighting() void HighlightWindowEffect::finishHighlighting()
@ -252,6 +253,8 @@ void HighlightWindowEffect::finishHighlighting()
m_finishing = true; m_finishing = true;
m_monitorWindow = NULL; m_monitorWindow = NULL;
m_highlightedWindows.clear(); m_highlightedWindows.clear();
if (!m_windowOpacity.isEmpty())
m_windowOpacity.constBegin().key()->addRepaintFull();
} }
} // namespace } // namespace