Drop Android input handling

Libinput does work on libhybris enabled devices. There is no need to
use Android's input stack. This simplifies our code a lot and increases
sharing with normal Linux systems.

What's tricky is to convince the system to use libinput through with our
logind helper. Logind fails to open the files for us if we start KWin
over either ssh or adb shell. We need to get it into a proper session, so
only a kwin started through a helper like simplelogin will be able to use
libinput.

REVIEW: 125608
This commit is contained in:
Martin Graesslin 2015-10-12 16:39:02 +02:00 committed by Martin Gräßlin
parent f4069deb5c
commit 425e703dff
5 changed files with 6 additions and 404 deletions

View file

@ -11,7 +11,6 @@ target_link_libraries(KWinWaylandHwcomposerBackend
libhybris::libhardware
libhybris::hwcomposer
libhybris::hybriseglplatform
libhybris::inputstack
libhybris::sync
)

View file

@ -31,5 +31,5 @@
"Name[x-test]": "xxhwcomposerxx",
"Name[zh_CN]": "hwcomposer"
},
"input": true
}
"input": false
}

View file

@ -22,6 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "logging.h"
#include "screens_hwcomposer.h"
#include "composite.h"
#include "virtual_terminal.h"
#include "wayland_server.h"
// KWayland
#include <KWayland/Server/display.h>
@ -30,10 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// hybris/android
#include <hardware/hardware.h>
#include <hardware/hwcomposer.h>
#include <hybris/input/input_stack_compatibility_layer.h>
#include <hybris/input/input_stack_compatibility_layer_codes_key.h>
#include <hybris/input/input_stack_compatibility_layer_flags_key.h>
#include <hybris/input/input_stack_compatibility_layer_flags_motion.h>
// linux
#include <linux/input.h>
@ -53,338 +50,6 @@ HwcomposerBackend::~HwcomposerBackend()
if (m_device) {
hwc_close_1(m_device);
}
if (m_inputListener) {
android_input_stack_stop();
android_input_stack_shutdown();
delete m_inputListener;
}
}
static uint eventTouchId(Event *event, uint index)
{
Q_ASSERT(index < event->details.motion.pointer_count);
return event->details.motion.pointer_coordinates[index].id;
}
static QPointF eventTouchPosition(Event *event, uint index)
{
Q_ASSERT(index < event->details.motion.pointer_count);
return QPointF(event->details.motion.pointer_coordinates[index].x,
event->details.motion.pointer_coordinates[index].y);
}
static qint32 translateKey(qint32 key)
{
static const QHash<qint32, qint32> s_translation = {
{ISCL_KEYCODE_UNKNOWN, KEY_RESERVED},
{ISCL_KEYCODE_SOFT_LEFT, KEY_RESERVED},
{ISCL_KEYCODE_SOFT_RIGHT, KEY_RESERVED},
{ISCL_KEYCODE_HOME, KEY_HOME},
{ISCL_KEYCODE_BACK, KEY_BACK},
{ISCL_KEYCODE_CALL, KEY_RESERVED},
{ISCL_KEYCODE_ENDCALL, KEY_RESERVED},
{ISCL_KEYCODE_0, KEY_0},
{ISCL_KEYCODE_1, KEY_1},
{ISCL_KEYCODE_2, KEY_2},
{ISCL_KEYCODE_3, KEY_3},
{ISCL_KEYCODE_4, KEY_4},
{ISCL_KEYCODE_5, KEY_5},
{ISCL_KEYCODE_6, KEY_6},
{ISCL_KEYCODE_7, KEY_7},
{ISCL_KEYCODE_8, KEY_8},
{ISCL_KEYCODE_9, KEY_9},
{ISCL_KEYCODE_STAR, KEY_NUMERIC_STAR},
{ISCL_KEYCODE_POUND, KEY_NUMERIC_POUND},
{ISCL_KEYCODE_DPAD_UP, BTN_DPAD_UP},
{ISCL_KEYCODE_DPAD_DOWN, BTN_DPAD_DOWN},
{ISCL_KEYCODE_DPAD_LEFT, BTN_DPAD_LEFT},
{ISCL_KEYCODE_DPAD_RIGHT, BTN_DPAD_RIGHT},
{ISCL_KEYCODE_DPAD_CENTER, KEY_RESERVED},
{ISCL_KEYCODE_VOLUME_UP, KEY_VOLUMEUP},
{ISCL_KEYCODE_VOLUME_DOWN, KEY_VOLUMEDOWN},
{ISCL_KEYCODE_POWER, KEY_POWER},
{ISCL_KEYCODE_CAMERA, KEY_CAMERA},
{ISCL_KEYCODE_CLEAR, KEY_CLEAR},
{ISCL_KEYCODE_A, KEY_A},
{ISCL_KEYCODE_B, KEY_B},
{ISCL_KEYCODE_C, KEY_C},
{ISCL_KEYCODE_D, KEY_D},
{ISCL_KEYCODE_E, KEY_E},
{ISCL_KEYCODE_F, KEY_F},
{ISCL_KEYCODE_G, KEY_G},
{ISCL_KEYCODE_H, KEY_H},
{ISCL_KEYCODE_I, KEY_I},
{ISCL_KEYCODE_J, KEY_J},
{ISCL_KEYCODE_K, KEY_K},
{ISCL_KEYCODE_L, KEY_L},
{ISCL_KEYCODE_M, KEY_M},
{ISCL_KEYCODE_N, KEY_N},
{ISCL_KEYCODE_O, KEY_O},
{ISCL_KEYCODE_P, KEY_P},
{ISCL_KEYCODE_Q, KEY_Q},
{ISCL_KEYCODE_R, KEY_R},
{ISCL_KEYCODE_S, KEY_S},
{ISCL_KEYCODE_T, KEY_T},
{ISCL_KEYCODE_U, KEY_U},
{ISCL_KEYCODE_V, KEY_V},
{ISCL_KEYCODE_W, KEY_W},
{ISCL_KEYCODE_X, KEY_X},
{ISCL_KEYCODE_Y, KEY_Y},
{ISCL_KEYCODE_Z, KEY_Z},
{ISCL_KEYCODE_COMMA, KEY_COMMA},
{ISCL_KEYCODE_PERIOD, KEY_DOT},
{ISCL_KEYCODE_ALT_LEFT, KEY_LEFTALT},
{ISCL_KEYCODE_ALT_RIGHT, KEY_RIGHTALT},
{ISCL_KEYCODE_SHIFT_LEFT, KEY_LEFTSHIFT},
{ISCL_KEYCODE_SHIFT_RIGHT, KEY_RIGHTSHIFT},
{ISCL_KEYCODE_TAB, KEY_TAB},
{ISCL_KEYCODE_SPACE, KEY_SPACE},
{ISCL_KEYCODE_SYM, KEY_RESERVED},
{ISCL_KEYCODE_EXPLORER, KEY_RESERVED},
{ISCL_KEYCODE_ENVELOPE, KEY_EMAIL},
{ISCL_KEYCODE_ENTER, KEY_ENTER},
{ISCL_KEYCODE_DEL, KEY_DELETE},
{ISCL_KEYCODE_GRAVE, KEY_GRAVE},
{ISCL_KEYCODE_MINUS, KEY_MINUS},
{ISCL_KEYCODE_EQUALS, KEY_EQUAL},
{ISCL_KEYCODE_LEFT_BRACKET, KEY_LEFTBRACE},
{ISCL_KEYCODE_RIGHT_BRACKET, KEY_RIGHTBRACE},
{ISCL_KEYCODE_BACKSLASH, KEY_BACKSLASH},
{ISCL_KEYCODE_SEMICOLON, KEY_SEMICOLON},
{ISCL_KEYCODE_APOSTROPHE, KEY_APOSTROPHE},
{ISCL_KEYCODE_SLASH, KEY_SLASH},
{ISCL_KEYCODE_AT, KEY_RESERVED},
{ISCL_KEYCODE_NUM, KEY_RESERVED},
{ISCL_KEYCODE_HEADSETHOOK, KEY_RESERVED},
{ISCL_KEYCODE_FOCUS, KEY_CAMERA_FOCUS},
{ISCL_KEYCODE_PLUS, KEY_RESERVED},
{ISCL_KEYCODE_MENU, KEY_MENU},
{ISCL_KEYCODE_NOTIFICATION, KEY_RESERVED},
{ISCL_KEYCODE_SEARCH, KEY_SEARCH},
{ISCL_KEYCODE_MEDIA_PLAY_PAUSE, KEY_PLAYPAUSE},
{ISCL_KEYCODE_MEDIA_STOP, KEY_STOPCD},
{ISCL_KEYCODE_MEDIA_NEXT, KEY_NEXTSONG},
{ISCL_KEYCODE_MEDIA_PREVIOUS, KEY_PREVIOUSSONG},
{ISCL_KEYCODE_MEDIA_REWIND, KEY_REWIND},
{ISCL_KEYCODE_MEDIA_FAST_FORWARD, KEY_FASTFORWARD},
{ISCL_KEYCODE_MUTE, KEY_MUTE},
{ISCL_KEYCODE_PAGE_UP, KEY_PAGEUP},
{ISCL_KEYCODE_PAGE_DOWN, KEY_PAGEDOWN},
{ISCL_KEYCODE_PICTSYMBOLS, KEY_RESERVED},
{ISCL_KEYCODE_SWITCH_CHARSET, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_A, BTN_A},
{ISCL_KEYCODE_BUTTON_B, BTN_B},
{ISCL_KEYCODE_BUTTON_C, BTN_C},
{ISCL_KEYCODE_BUTTON_X, BTN_X},
{ISCL_KEYCODE_BUTTON_Y, BTN_Y},
{ISCL_KEYCODE_BUTTON_Z, BTN_Z},
{ISCL_KEYCODE_BUTTON_L1, BTN_TL},
{ISCL_KEYCODE_BUTTON_R1, BTN_TR},
{ISCL_KEYCODE_BUTTON_L2, BTN_TL2},
{ISCL_KEYCODE_BUTTON_R2, BTN_TR2},
{ISCL_KEYCODE_BUTTON_THUMBL, BTN_THUMBL},
{ISCL_KEYCODE_BUTTON_THUMBR, BTN_THUMBR},
{ISCL_KEYCODE_BUTTON_START, BTN_START},
{ISCL_KEYCODE_BUTTON_SELECT, BTN_SELECT},
{ISCL_KEYCODE_BUTTON_MODE, BTN_MODE},
{ISCL_KEYCODE_ESCAPE, KEY_ESC},
{ISCL_KEYCODE_FORWARD_DEL, KEY_RESERVED},
{ISCL_KEYCODE_CTRL_LEFT, KEY_LEFTCTRL},
{ISCL_KEYCODE_CTRL_RIGHT, KEY_RIGHTCTRL},
{ISCL_KEYCODE_CAPS_LOCK, KEY_CAPSLOCK},
{ISCL_KEYCODE_SCROLL_LOCK, KEY_SCROLLLOCK},
{ISCL_KEYCODE_META_LEFT, KEY_LEFTMETA},
{ISCL_KEYCODE_META_RIGHT, KEY_RIGHTMETA},
{ISCL_KEYCODE_FUNCTION, KEY_RESERVED},
{ISCL_KEYCODE_SYSRQ, KEY_SYSRQ},
{ISCL_KEYCODE_BREAK, KEY_RESERVED},
{ISCL_KEYCODE_MOVE_HOME, KEY_HOME},
{ISCL_KEYCODE_MOVE_END, KEY_END},
{ISCL_KEYCODE_INSERT, KEY_INSERT},
{ISCL_KEYCODE_FORWARD, KEY_RESERVED},
{ISCL_KEYCODE_MEDIA_PLAY, KEY_PLAYCD},
{ISCL_KEYCODE_MEDIA_PAUSE, KEY_PAUSECD},
{ISCL_KEYCODE_MEDIA_CLOSE, KEY_CLOSECD},
{ISCL_KEYCODE_MEDIA_EJECT, KEY_EJECTCD},
{ISCL_KEYCODE_MEDIA_RECORD, KEY_RECORD},
{ISCL_KEYCODE_F1, KEY_F1},
{ISCL_KEYCODE_F2, KEY_F2},
{ISCL_KEYCODE_F3, KEY_F3},
{ISCL_KEYCODE_F4, KEY_F4},
{ISCL_KEYCODE_F5, KEY_F5},
{ISCL_KEYCODE_F6, KEY_F6},
{ISCL_KEYCODE_F7, KEY_F7},
{ISCL_KEYCODE_F8, KEY_F8},
{ISCL_KEYCODE_F9, KEY_F9},
{ISCL_KEYCODE_F10, KEY_F10},
{ISCL_KEYCODE_F11, KEY_F11},
{ISCL_KEYCODE_F12, KEY_F12},
{ISCL_KEYCODE_NUM_LOCK, KEY_NUMLOCK},
{ISCL_KEYCODE_NUMPAD_0, KEY_KP0},
{ISCL_KEYCODE_NUMPAD_1, KEY_KP1},
{ISCL_KEYCODE_NUMPAD_2, KEY_KP2},
{ISCL_KEYCODE_NUMPAD_3, KEY_KP3},
{ISCL_KEYCODE_NUMPAD_4, KEY_KP4},
{ISCL_KEYCODE_NUMPAD_5, KEY_KP5},
{ISCL_KEYCODE_NUMPAD_6, KEY_KP6},
{ISCL_KEYCODE_NUMPAD_7, KEY_KP7},
{ISCL_KEYCODE_NUMPAD_8, KEY_KP8},
{ISCL_KEYCODE_NUMPAD_9, KEY_KP9},
{ISCL_KEYCODE_NUMPAD_DIVIDE, KEY_KPSLASH},
{ISCL_KEYCODE_NUMPAD_MULTIPLY, KEY_KPASTERISK},
{ISCL_KEYCODE_NUMPAD_SUBTRACT, KEY_KPMINUS},
{ISCL_KEYCODE_NUMPAD_ADD, KEY_KPPLUS},
{ISCL_KEYCODE_NUMPAD_DOT, KEY_KPDOT},
{ISCL_KEYCODE_NUMPAD_COMMA, KEY_KPCOMMA},
{ISCL_KEYCODE_NUMPAD_ENTER, KEY_KPENTER},
{ISCL_KEYCODE_NUMPAD_EQUALS, KEY_KPEQUAL},
{ISCL_KEYCODE_NUMPAD_LEFT_PAREN, KEY_KPLEFTPAREN},
{ISCL_KEYCODE_NUMPAD_RIGHT_PAREN, KEY_KPRIGHTPAREN},
{ISCL_KEYCODE_VOLUME_MUTE, KEY_MUTE},
{ISCL_KEYCODE_INFO, KEY_RESERVED},
{ISCL_KEYCODE_CHANNEL_UP, KEY_CHANNELUP},
{ISCL_KEYCODE_CHANNEL_DOWN, KEY_CHANNELDOWN},
{ISCL_KEYCODE_ZOOM_IN, KEY_ZOOMIN},
{ISCL_KEYCODE_ZOOM_OUT, KEY_ZOOMOUT},
{ISCL_KEYCODE_TV, KEY_RESERVED},
{ISCL_KEYCODE_WINDOW, KEY_RESERVED},
{ISCL_KEYCODE_GUIDE, KEY_RESERVED},
{ISCL_KEYCODE_DVR, KEY_RESERVED},
{ISCL_KEYCODE_BOOKMARK, KEY_RESERVED},
{ISCL_KEYCODE_CAPTIONS, KEY_RESERVED},
{ISCL_KEYCODE_SETTINGS, KEY_RESERVED},
{ISCL_KEYCODE_TV_POWER, KEY_RESERVED},
{ISCL_KEYCODE_TV_INPUT, KEY_RESERVED},
{ISCL_KEYCODE_STB_POWER, KEY_RESERVED},
{ISCL_KEYCODE_STB_INPUT, KEY_RESERVED},
{ISCL_KEYCODE_AVR_POWER, KEY_RESERVED},
{ISCL_KEYCODE_AVR_INPUT, KEY_RESERVED},
{ISCL_KEYCODE_PROG_RED, KEY_RED},
{ISCL_KEYCODE_PROG_GREEN, KEY_GREEN},
{ISCL_KEYCODE_PROG_YELLOW, KEY_YELLOW},
{ISCL_KEYCODE_PROG_BLUE, KEY_BLUE},
{ISCL_KEYCODE_APP_SWITCH, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_1, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_2, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_3, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_4, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_5, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_6, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_7, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_8, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_9, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_10, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_11, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_12, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_13, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_14, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_15, KEY_RESERVED},
{ISCL_KEYCODE_BUTTON_16, KEY_RESERVED},
{ISCL_KEYCODE_LANGUAGE_SWITCH, KEY_RESERVED},
{ISCL_KEYCODE_MANNER_MODE, KEY_RESERVED},
{ISCL_KEYCODE_3D_MODE, KEY_RESERVED},
{ISCL_KEYCODE_CONTACTS, KEY_ADDRESSBOOK},
{ISCL_KEYCODE_CALENDAR, KEY_CALENDAR},
{ISCL_KEYCODE_MUSIC, KEY_MEDIA},
{ISCL_KEYCODE_CALCULATOR, KEY_CALC}
};
auto it = s_translation.find(key);
if (it == s_translation.end()) {
return KEY_RESERVED;
}
return it.value();
}
void HwcomposerBackend::inputEvent(Event *event, void *context)
{
HwcomposerBackend *backend = reinterpret_cast<HwcomposerBackend*>(context);
switch (event->type) {
case KEY_EVENT_TYPE:
switch (event->action) {
case ISCL_KEY_EVENT_ACTION_DOWN: {
const qint32 key = translateKey(event->details.key.key_code);
if (key == KEY_RESERVED) {
break;
}
if (key == KEY_POWER) {
// this key is handled internally
// TODO: trigger timer to decide what should be done: short press/release (un)blank screen
// long press should emit the normal key pressed
break;
}
QMetaObject::invokeMethod(backend, "keyboardKeyPressed", Qt::QueuedConnection,
Q_ARG(quint32, key),
Q_ARG(quint32, event->details.key.event_time));
break;
}
case ISCL_KEY_EVENT_ACTION_UP: {
const qint32 key = translateKey(event->details.key.key_code);
if (key == KEY_RESERVED) {
break;
}
if (key == KEY_POWER) {
// this key is handled internally
QMetaObject::invokeMethod(backend, "toggleBlankOutput", Qt::QueuedConnection);
break;
}
QMetaObject::invokeMethod(backend, "keyboardKeyReleased", Qt::QueuedConnection,
Q_ARG(quint32, key),
Q_ARG(quint32, event->details.key.event_time));
break;
}
case ISCL_KEY_EVENT_ACTION_MULTIPLE: // TODO: implement
default:
break;
}
break;
case MOTION_EVENT_TYPE: {
const uint buttonIndex = (event->action & ISCL_MOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> ISCL_MOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
switch (event->action & ISCL_MOTION_EVENT_ACTION_MASK) {
case ISCL_MOTION_EVENT_ACTION_DOWN:
case ISCL_MOTION_EVENT_ACTION_POINTER_DOWN:
QMetaObject::invokeMethod(backend, "touchDown", Qt::QueuedConnection,
Q_ARG(qint32, eventTouchId(event, buttonIndex)),
Q_ARG(QPointF, eventTouchPosition(event, buttonIndex)),
Q_ARG(quint32, event->details.motion.event_time));
QMetaObject::invokeMethod(backend, "touchFrame", Qt::QueuedConnection);
break;
case ISCL_MOTION_EVENT_ACTION_UP:
case ISCL_MOTION_EVENT_ACTION_POINTER_UP: {
// first update position - up events can contain additional motion events
QMetaObject::invokeMethod(backend, "touchMotion", Qt::QueuedConnection,
Q_ARG(qint32, eventTouchId(event, buttonIndex)),
Q_ARG(QPointF, eventTouchPosition(event, buttonIndex)),
Q_ARG(quint32, event->details.motion.event_time));
QMetaObject::invokeMethod(backend, "touchFrame", Qt::QueuedConnection);
QMetaObject::invokeMethod(backend, "touchUp", Qt::QueuedConnection,
Q_ARG(qint32, eventTouchId(event, buttonIndex)),
Q_ARG(quint32, event->details.motion.event_time));
break;
}
case ISCL_MOTION_EVENT_ACTION_MOVE:
//move events affect all pointers
for (uint i = 0 ; i < event->details.motion.pointer_count ; i++) {
QMetaObject::invokeMethod(backend, "touchMotion", Qt::QueuedConnection,
Q_ARG(qint32, eventTouchId(event, i)),
Q_ARG(QPointF, eventTouchPosition(event, i)),
Q_ARG(quint32, event->details.motion.event_time));
}
QMetaObject::invokeMethod(backend, "touchFrame", Qt::QueuedConnection);
break;
case ISCL_MOTION_EVENT_ACTION_CANCEL:
QMetaObject::invokeMethod(backend, "touchCancel", Qt::QueuedConnection);
break;
default:
// TODO: implement
break;
}
break;
}
case HW_SWITCH_EVENT_TYPE:
qCDebug(KWIN_HWCOMPOSER) << "HW switch event:";
break;
}
}
static KWayland::Server::OutputInterface *createOutput(hwc_composer_device_1_t *device)
@ -458,36 +123,12 @@ void HwcomposerBackend::init()
qCDebug(KWIN_HWCOMPOSER) << "Display size:" << m_displaySize;
qCDebug(KWIN_HWCOMPOSER) << "Refresh rate:" << m_refreshRate;
initInput();
VirtualTerminal::create(this);
VirtualTerminal::self()->init();
emit screensQueried();
setReady(true);
}
void HwcomposerBackend::initInput()
{
Q_ASSERT(!m_inputListener);
m_inputListener = new AndroidEventListener;
m_inputListener->on_new_event = inputEvent;
m_inputListener->context = this;
struct InputStackConfiguration config = {
true,
10000,
m_displaySize.width(),
m_displaySize.height()
};
android_input_stack_initialize(m_inputListener, &config);
android_input_stack_start();
// we don't know what is really supported, but there is touch
// and kind of keyboard
waylandServer()->seat()->setHasPointer(true);
waylandServer()->seat()->setHasKeyboard(true);
waylandServer()->seat()->setHasTouch(true);
}
void HwcomposerBackend::toggleBlankOutput()
{
if (!m_device) {

View file

@ -29,8 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
typedef struct hwc_display_contents_1 hwc_display_contents_1_t;
typedef struct hwc_layer_1 hwc_layer_1_t;
typedef struct hwc_composer_device_1 hwc_composer_device_1_t;
struct Event;
struct AndroidEventListener;
namespace KWin
{
@ -67,11 +65,8 @@ private Q_SLOTS:
void toggleBlankOutput();
private:
static void inputEvent(Event *event, void *context);
void initInput();
QSize m_displaySize;
hwc_composer_device_1_t *m_device = nullptr;
AndroidEventListener *m_inputListener = nullptr;
bool m_outputBlank = true;
int m_refreshRate = 60000;
};

View file

@ -202,40 +202,7 @@ if(NOT WIN32)
mark_as_advanced(hybrissync_LIBRARY)
##############################################
# hybrisinputstack
##############################################
set(hybrisinputstack_DEFINITIONS ${PKG_hybrisinputstack_CFLAGS_OTHER})
set(hybrisinputstack_VERSION ${PKG_hybrisinputstack_VERSION})
find_library(hybrisinputstack_LIBRARY
NAMES
libis.so
HINTS
${PKG_hybrisinputstack_LIBRARY_DIRS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(hybrisinputstack
FOUND_VAR
hybrisinputstack_FOUND
REQUIRED_VARS
hybrisinputstack_LIBRARY
VERSION_VAR
hybrisinputstack_VERSION
)
if(hybrisinputstack_FOUND AND NOT TARGET libhybris::inputstack)
add_library(libhybris::inputstack UNKNOWN IMPORTED)
set_target_properties(libhybris::inputstack PROPERTIES
IMPORTED_LOCATION "${hybrisinputstack_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${hybrisinputstack_DEFINITIONS}"
)
endif()
mark_as_advanced(hybrisinputstack_LIBRARY)
if(libhardware_FOUND AND libhwcomposer_FOUND AND hybriseglplatform_FOUND AND hybrissync_FOUND AND hybrisinputstack_FOUND)
if(libhardware_FOUND AND libhwcomposer_FOUND AND hybriseglplatform_FOUND AND hybrissync_FOUND)
set(libhybris_FOUND TRUE)
else()
set(libhybris_FOUND FALSE)