Add test case for Surface::destroy
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1 changed files with 24 additions and 0 deletions
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@ -46,6 +46,7 @@ private Q_SLOTS:
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void testDamage();
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void testDamage();
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void testFrameCallback();
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void testFrameCallback();
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void testAttachBuffer();
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void testAttachBuffer();
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void testDestroy();
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private:
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private:
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KWayland::Server::Display *m_display;
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KWayland::Server::Display *m_display;
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@ -343,5 +344,28 @@ void TestWaylandSurface::testAttachBuffer()
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buffer->unref();
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buffer->unref();
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}
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}
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void TestWaylandSurface::testDestroy()
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{
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using namespace KWayland::Client;
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Surface *s = m_compositor->createSurface();
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connect(m_connection, &ConnectionThread::connectionDied, s, &Surface::destroy);
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connect(m_connection, &ConnectionThread::connectionDied, m_compositor, &Compositor::destroy);
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QVERIFY(s->isValid());
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QSignalSpy connectionDiedSpy(m_connection, SIGNAL(connectionDied()));
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QVERIFY(connectionDiedSpy.isValid());
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delete m_display;
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m_display = nullptr;
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m_compositorInterface = nullptr;
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QVERIFY(connectionDiedSpy.wait());
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// now the Surface should be destroyed;
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QVERIFY(!s->isValid());
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// calling destroy again should not fail
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s->destroy();
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}
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QTEST_MAIN(TestWaylandSurface)
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QTEST_MAIN(TestWaylandSurface)
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#include "test_wayland_surface.moc"
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#include "test_wayland_surface.moc"
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