diff --git a/effects/fallapart.cpp b/effects/fallapart.cpp
index e719516f3c..7f2a75d812 100644
--- a/effects/fallapart.cpp
+++ b/effects/fallapart.cpp
@@ -19,7 +19,7 @@ along with this program. If not, see .
*********************************************************************/
#include "fallapart.h"
-
+#include
#include
#include
@@ -37,7 +37,7 @@ void FallApartEffect::prePaintScreen( ScreenPrePaintData& data, int time )
void FallApartEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
{
- if( windows.contains( w ))
+ if( windows.contains( w ) && isRealWindow( w ))
{
if( windows[ w ] < 1 )
{
@@ -58,7 +58,7 @@ void FallApartEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data,
void FallApartEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
- if( windows.contains( w ))
+ if( windows.contains( w ) && isRealWindow( w ) )
{
WindowQuadList new_quads;
int cnt = 0;
@@ -119,8 +119,29 @@ void FallApartEffect::postPaintScreen()
effects->postPaintScreen();
}
+bool FallApartEffect::isRealWindow( EffectWindow* w )
+ {
+ // TODO: isSpecialWindow is rather generic, maybe tell windowtypes separately?
+ /*
+ kDebug() << "--" << w->caption() << "--------------------------------";
+ kDebug() << "Tooltip:" << w->isTooltip();
+ kDebug() << "Toolbar:" << w->isToolbar();
+ kDebug() << "Desktop:" << w->isDesktop();
+ kDebug() << "Special:" << w->isSpecialWindow();
+ kDebug() << "TopMenu:" << w->isTopMenu();
+ kDebug() << "Notific:" << w->isNotification();
+ kDebug() << "Splash:" << w->isSplash();
+ kDebug() << "Normal:" << w->isNormalWindow();
+ */
+ if ( !w->isNormalWindow() )
+ return false;
+ return true;
+ }
+
void FallApartEffect::windowClosed( EffectWindow* c )
{
+ if ( !isRealWindow( c ) )
+ return;
windows[ c ] = 0;
c->refWindow();
}
diff --git a/effects/fallapart.h b/effects/fallapart.h
index 94416ec964..24e988c197 100644
--- a/effects/fallapart.h
+++ b/effects/fallapart.h
@@ -38,6 +38,8 @@ class FallApartEffect
virtual void windowDeleted( EffectWindow* c );
private:
QHash< const EffectWindow*, double > windows;
+ bool isRealWindow ( EffectWindow* w );
+
};
} // namespace