exclude non opaque (NOT "non ARGB") windows from lanczos filter unless we've a working blendfunction for the cached texture
BUG: 258439 svn path=/trunk/KDE/kdebase/workspace/; revision=1207826
This commit is contained in:
parent
e2dcfff601
commit
4cf251436f
1 changed files with 2 additions and 3 deletions
|
@ -170,7 +170,7 @@ void LanczosShader::createOffsets( int count, float width, Qt::Orientation direc
|
|||
void LanczosFilter::performPaint( EffectWindowImpl* w, int mask, QRegion region, WindowPaintData& data )
|
||||
{
|
||||
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
|
||||
if( effects->compositingType() == KWin::OpenGLCompositing &&
|
||||
if( effects->compositingType() == KWin::OpenGLCompositing && data.opacity == 1.0 &&
|
||||
KGlobalSettings::graphicEffectsLevel() & KGlobalSettings::SimpleAnimationEffects )
|
||||
{
|
||||
if (!m_inited)
|
||||
|
@ -216,7 +216,6 @@ void LanczosFilter::performPaint( EffectWindowImpl* w, int mask, QRegion region,
|
|||
if( cachedTexture->width() == tw && cachedTexture->height() == th )
|
||||
{
|
||||
cachedTexture->bind();
|
||||
data.opacity *= 0.99;
|
||||
prepareRenderStates( cachedTexture, data.opacity, data.brightness, data.saturation );
|
||||
cachedTexture->render( textureRect, textureRect );
|
||||
restoreRenderStates( cachedTexture, data.opacity, data.brightness, data.saturation );
|
||||
|
@ -361,7 +360,7 @@ void LanczosFilter::timerEvent( QTimerEvent *event )
|
|||
void LanczosFilter::prepareRenderStates( GLTexture* tex, double opacity, double brightness, double saturation )
|
||||
{
|
||||
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
|
||||
const bool alpha = false; // true; WORKAROUND - "true" causes issues with at least nvidia chips and translucent windows "overbrightning"
|
||||
const bool alpha = true;
|
||||
// setup blending of transparent windows
|
||||
glPushAttrib( GL_ENABLE_BIT );
|
||||
glEnable( GL_BLEND );
|
||||
|
|
Loading…
Reference in a new issue