From 4e04b678afc201bdfe15ab723113c485e0562299 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastian=20K=C3=BCgler?= Date: Mon, 21 Apr 2008 00:17:42 +0000 Subject: [PATCH] It's wobbly windows, not wobbly menus, tooltips, combos ... This check only seems to catch dropdownmenus, but the code looks right to me ... maybe an omission somewhere else? Anyway, it makes the wobbly experiences much calmer. svn path=/trunk/KDE/kdebase/workspace/; revision=799290 --- effects/wobblywindows.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/effects/wobblywindows.cpp b/effects/wobblywindows.cpp index 8d8a7df57d..a0f54b63b5 100644 --- a/effects/wobblywindows.cpp +++ b/effects/wobblywindows.cpp @@ -221,7 +221,7 @@ void WobblyWindowsEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& da void WobblyWindowsEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) { - if(windows.contains(w)) + if(windows.contains(w) && w->isNormalWindow()) { WindowWobblyInfos& wwi = windows[w]; int tx = w->geometry().x();