Disable shadow with effects that transform windows, such as wobbly,
since shadow currently can't handle that. (bug 161330) svn path=/branches/KDE/4.1/kdebase/workspace/; revision=862313
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3 changed files with 11 additions and 2 deletions
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@ -174,7 +174,7 @@ void ShadowEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data
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void ShadowEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
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void ShadowEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
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{
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{
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if( useShadow( w ))
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if( useShadow( w ) && !data.quads.isTransformed())
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{
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{
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data.paint |= shadowRectangle( data.paint.boundingRect() );
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data.paint |= shadowRectangle( data.paint.boundingRect() );
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}
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}
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@ -192,7 +192,7 @@ void ShadowEffect::drawWindow( EffectWindow* w, int mask, QRegion region, Window
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// first we need to draw all queued shadows.
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// first we need to draw all queued shadows.
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drawQueuedShadows( w );
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drawQueuedShadows( w );
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}
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}
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if( useShadow( w ))
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if( useShadow( w ) && !data.quads.isTransformed())
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{
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{
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if( !optimize )
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if( !optimize )
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{
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{
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@ -741,6 +741,14 @@ bool WindowQuadList::smoothNeeded() const
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return false;
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return false;
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}
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}
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bool WindowQuadList::isTransformed() const
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{
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foreach( WindowQuad q, *this )
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if( q.isTransformed())
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return true;
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return false;
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}
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/***************************************************************
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/***************************************************************
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PaintClipper
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PaintClipper
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***************************************************************/
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***************************************************************/
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@ -831,6 +831,7 @@ class KWIN_EXPORT WindowQuadList
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WindowQuadList filterOut( WindowQuadType type ) const;
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WindowQuadList filterOut( WindowQuadType type ) const;
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bool smoothNeeded() const;
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bool smoothNeeded() const;
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void makeArrays( float** vertices, float** texcoords ) const;
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void makeArrays( float** vertices, float** texcoords ) const;
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bool isTransformed() const;
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};
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};
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class KWIN_EXPORT WindowPrePaintData
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class KWIN_EXPORT WindowPrePaintData
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