[PaintClipper::Iterator] Operate on QRegion instead of QVector of rects
Differential Revision: https://phabricator.kde.org/D9135
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1 changed files with 5 additions and 5 deletions
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@ -1490,14 +1490,14 @@ QRegion PaintClipper::paintArea()
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struct PaintClipper::Iterator::Data {
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struct PaintClipper::Iterator::Data {
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Data() : index(0) {}
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Data() : index(0) {}
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int index;
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int index;
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QVector< QRect > rects;
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QRegion region;
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};
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};
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PaintClipper::Iterator::Iterator()
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PaintClipper::Iterator::Iterator()
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: data(new Data)
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: data(new Data)
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{
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{
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if (clip() && effects->isOpenGLCompositing()) {
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if (clip() && effects->isOpenGLCompositing()) {
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data->rects = paintArea().rects();
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data->region = paintArea();
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data->index = -1;
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data->index = -1;
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next(); // move to the first one
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next(); // move to the first one
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}
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}
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@ -1523,7 +1523,7 @@ bool PaintClipper::Iterator::isDone()
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if (!clip())
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if (!clip())
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return data->index == 1; // run once
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return data->index == 1; // run once
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if (effects->isOpenGLCompositing())
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if (effects->isOpenGLCompositing())
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return data->index >= data->rects.count(); // run once per each area
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return data->index >= data->region.rectCount(); // run once per each area
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing)
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if (effects->compositingType() == XRenderCompositing)
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return data->index == 1; // run once
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return data->index == 1; // run once
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@ -1541,10 +1541,10 @@ QRect PaintClipper::Iterator::boundingRect() const
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if (!clip())
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if (!clip())
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return infiniteRegion();
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return infiniteRegion();
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if (effects->isOpenGLCompositing())
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if (effects->isOpenGLCompositing())
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return data->rects[ data->index ];
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return *(data->region.begin() + data->index);
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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if (effects->compositingType() == XRenderCompositing)
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if (effects->compositingType() == XRenderCompositing)
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return paintArea().boundingRect();
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return data->region.boundingRect();
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#endif
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#endif
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abort();
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abort();
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return infiniteRegion();
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return infiniteRegion();
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