fix build, resetRepaints API changed
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1 changed files with 1 additions and 1 deletions
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@ -381,7 +381,7 @@ void Toplevel::getShadow()
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if (hasShadow())
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dirtyRect |= shadow()->shadowRegion().boundingRect();
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if (dirtyRect.isValid()) {
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resetRepaints(dirtyRect);
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resetRepaints();
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dirtyRect.translate(pos());
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workspace()->addRepaint(dirtyRect);
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}
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