Shading fixed... unless you really want that animation to work.
svn path=/trunk/kdebase/kwin/; revision=57813
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parent
8ab7b1c57f
commit
5573307cfb
3 changed files with 27 additions and 8 deletions
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@ -52,6 +52,8 @@ Manager::Manager(
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{
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setBackgroundMode(NoBackground);
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shaded_ = false;
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connect(options, SIGNAL(resetClients()), this, SLOT(slotReset()));
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titleBar_ = new TitleBar(this);
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@ -109,12 +111,6 @@ Manager::_updateDisplay()
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resizeBar_->updateDisplay();
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}
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void
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Manager::setShade(bool)
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{
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// Wait for parent class version to work.
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}
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void
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Manager::paintEvent(QPaintEvent * e)
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{
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@ -209,13 +205,32 @@ Manager::activateLayout()
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void
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Manager::fakeMouseEvent(QMouseEvent * e, QWidget * w)
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{
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qDebug("fakeMouseEvent %d", e->type());
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QPoint adjustedPos = w->pos() + e->pos();
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if (e->type() == QEvent::MouseButtonDblClick)
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toggleShaded();
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QMouseEvent fake(e->type(), adjustedPos, e->button(), e->state());
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Client::event(&fake);
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}
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void
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Manager::toggleShaded()
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{
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if (shaded_)
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resize(oldSize_);
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else {
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oldSize_ = size();
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resize(width(), Static::instance()->titleHeight() + RESIZE_BAR_HEIGHT);
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}
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_updateLayout();
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shaded_ = !shaded_;
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}
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} // End namespace
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// vim:ts=2:sw=2:tw=78
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@ -40,8 +40,6 @@ class Manager : public Client
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Manager(Workspace *, WId, QWidget * parent = 0, const char * name = 0);
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~Manager();
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void setShade(bool);
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void fakeMouseEvent(QMouseEvent *, QWidget *);
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signals:
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@ -64,6 +62,7 @@ class Manager : public Client
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void paintEvent(QPaintEvent *);
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void resizeEvent(QResizeEvent *);
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void activateLayout();
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void toggleShaded();
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protected slots:
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@ -79,6 +78,8 @@ class Manager : public Client
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TitleBar * titleBar_;
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ResizeBar * resizeBar_;
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bool shaded_;
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QSize oldSize_;
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};
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class ToolManager : public Manager
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@ -77,18 +77,21 @@ TitleText::updatePixmap()
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TitleText::mousePressEvent(QMouseEvent * e)
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{
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client_->fakeMouseEvent(e, this);
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DBWidget::mousePressEvent(e);
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}
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void
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TitleText::mouseReleaseEvent(QMouseEvent * e)
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{
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client_->fakeMouseEvent(e, this);
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DBWidget::mouseReleaseEvent(e);
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}
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void
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TitleText::mouseMoveEvent(QMouseEvent * e)
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{
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client_->fakeMouseEvent(e, this);
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DBWidget::mouseMoveEvent(e);
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}
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void
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