Make Slidingpopus work without PaintClipper
Add correct region to repaint, this just used to be clipped before.
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572368ea27
1 changed files with 7 additions and 4 deletions
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@ -122,25 +122,28 @@ void SlidingPopupsEffect::paintWindow(EffectWindow* w, int mask, QRegion region,
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progress = 1.0;
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}
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const int start = mWindowsData[ w ].start;
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QRect r;
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switch(mWindowsData[ w ].from) {
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case West:
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data.xTranslate += (start - w->width()) * progress;
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clippedRegion = clippedRegion.subtracted(QRegion(start - w->width(), w->y(), w->width(), w->height()));
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r = QRect(start - w->width(), w->y(), w->width(), w->height());
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break;
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case North:
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data.yTranslate += (start - w->height()) * progress;
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clippedRegion = clippedRegion.subtracted(QRegion(w->x(), start - w->height(), w->width(), w->height()));
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r = QRect(w->x(), start - w->height(), w->width(), w->height());
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break;
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case East:
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data.xTranslate += (start - w->x()) * progress;
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clippedRegion = clippedRegion.subtracted(QRegion(w->x() + w->width(), w->y(), w->width(), w->height()));
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r = QRect(w->x() + w->width(), w->y(), w->width(), w->height());
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break;
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case South:
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default:
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data.yTranslate += (start - w->y()) * progress;
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clippedRegion = clippedRegion.subtracted(QRegion(w->x(), start, w->width(), w->height()));
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r = QRect(w->x(), start, w->width(), w->height());
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}
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clippedRegion = clippedRegion.subtracted(r);
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effects->addRepaint(r);
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}
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effects->paintWindow(w, mask, clippedRegion, data);
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