update expanded geometry when slide is done
In addition it's required to keep the expandedGeometry alive until the effects handled the deletion BUG: 318322 BUG: 320892 BUG: 344359 REVIEW: 126323 FIXED-IN: 5.6
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@ -320,7 +320,7 @@ void SlidingPopupsEffect::slotWindowDeleted(EffectWindow* w)
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delete mAppearingWindows.take(w);
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delete mDisappearingWindows.take(w);
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mWindowsData.remove(w);
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effects->addRepaint(w->geometry());
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effects->addRepaint(w->expandedGeometry());
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}
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void SlidingPopupsEffect::slotPropertyNotify(EffectWindow* w, long a)
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