Swap bottom and top shadow textures to match the texture coords.
svn path=/trunk/KDE/kdebase/workspace/; revision=872817
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1 changed files with 6 additions and 6 deletions
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@ -205,15 +205,15 @@ QList< QList<QImage> > OxygenFactory::shadowTextures()
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p.end(); \
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textures.append( dump.toImage() );
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MAKE_TEX( w, h, 0, h );
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MAKE_TEX( 1, h, w, h );
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MAKE_TEX( w, h, w, h );
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MAKE_TEX( w, 1, 0, h );
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//MAKE_TEX( 1, 1, w, h );
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MAKE_TEX( w, 1, w, h );
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MAKE_TEX( w, h, 0, 0 );
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MAKE_TEX( 1, h, w, 0 );
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MAKE_TEX( w, h, w, 0 );
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MAKE_TEX( w, 1, 0, h );
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//MAKE_TEX( 1, 1, w, h );
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MAKE_TEX( w, 1, w, h );
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MAKE_TEX( w, h, 0, h );
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MAKE_TEX( 1, h, w, h );
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MAKE_TEX( w, h, w, h );
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delete shadow;
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textureLists.append( textures );
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