Swap bottom and top shadow textures to match the texture coords.

svn path=/trunk/KDE/kdebase/workspace/; revision=872817
This commit is contained in:
Lucas Murray 2008-10-18 09:37:32 +00:00
parent b0e5cabe8b
commit 5cb4d3f0ec

View file

@ -205,15 +205,15 @@ QList< QList<QImage> > OxygenFactory::shadowTextures()
p.end(); \
textures.append( dump.toImage() );
MAKE_TEX( w, h, 0, h );
MAKE_TEX( 1, h, w, h );
MAKE_TEX( w, h, w, h );
MAKE_TEX( w, 1, 0, h );
//MAKE_TEX( 1, 1, w, h );
MAKE_TEX( w, 1, w, h );
MAKE_TEX( w, h, 0, 0 );
MAKE_TEX( 1, h, w, 0 );
MAKE_TEX( w, h, w, 0 );
MAKE_TEX( w, 1, 0, h );
//MAKE_TEX( 1, 1, w, h );
MAKE_TEX( w, 1, w, h );
MAKE_TEX( w, h, 0, h );
MAKE_TEX( 1, h, w, h );
MAKE_TEX( w, h, w, h );
delete shadow;
textureLists.append( textures );