[autotests] Unit most scripted effects API
Summary: Ready for QJSEngine port and upcoming other fixes. Split as it makes it easier to do any before/after testing. Test Plan: All tests pass with the current QScriptEngine Verified expected API against a wiki page and current code. Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D14482
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14 changed files with 440 additions and 4 deletions
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endif()
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integrationTest(NAME testFade SRCS fade_test.cpp)
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integrationTest(WAYLAND_ONLY NAME testEffectWindowGeometry SRCS windowgeometry_test.cpp)
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integrationTest(NAME testScriptedEffects SRCS scripted_effects_test.cpp)
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353
autotests/integration/effects/scripted_effects_test.cpp
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353
autotests/integration/effects/scripted_effects_test.cpp
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/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2018 David Edmundson <davidedmundson@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http:// www.gnu.org/licenses/>.
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*********************************************************************/
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#include "scripting/scriptedeffect.h"
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#include "libkwineffects/anidata_p.h"
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#include "composite.h"
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#include "cursor.h"
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#include "cursor.h"
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#include "effect_builtins.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "shell_client.h"
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#include "virtualdesktops.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include <QScriptContext>
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#include <QScriptEngine>
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#include <QScriptValue>
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#include <KConfigGroup>
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#include <KGlobalAccel>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/slide.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/xdgshell.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_scripts-0");
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class ScriptedEffectsTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testEffectsHandler();
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void testEffectsContext();
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void testShortcuts();
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void testAnimations_data();
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void testAnimations();
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void testScreenEdge();
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void testScreenEdgeTouch();
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private:
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ScriptedEffect *loadEffect(const QString &name);
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};
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class ScriptedEffectWithDebugSpy : public KWin::ScriptedEffect
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{
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Q_OBJECT
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public:
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ScriptedEffectWithDebugSpy();
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bool load(const QString &name);
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using AnimationEffect::state;
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signals:
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void testOutput(const QString &data);
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};
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QScriptValue kwinEffectScriptTestOut(QScriptContext *context, QScriptEngine *engine)
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{
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auto *script = qobject_cast<ScriptedEffectWithDebugSpy*>(context->callee().data().toQObject());
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QString result;
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for (int i = 0; i < context->argumentCount(); ++i) {
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if (i > 0) {
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result.append(QLatin1Char(' '));
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}
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result.append(context->argument(i).toString());
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}
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emit script->testOutput(result);
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return engine->undefinedValue();
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}
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ScriptedEffectWithDebugSpy::ScriptedEffectWithDebugSpy()
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: ScriptedEffect()
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{
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QScriptValue testHookFunc = engine()->newFunction(kwinEffectScriptTestOut);
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testHookFunc.setData(engine()->newQObject(this));
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engine()->globalObject().setProperty(QStringLiteral("sendTestResponse"), testHookFunc);
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}
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bool ScriptedEffectWithDebugSpy::load(const QString &name)
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{
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const QString path = QFINDTESTDATA("./scripts/" + name + ".js");
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if (!init(name, path)) {
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return false;
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}
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// inject our newly created effect to be registered with the EffectsHandlerImpl::loaded_effects
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// this is private API so some horrible code is used to find the internal effectloader
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// and register ourselves
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auto c = effects->children();
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for (auto it = c.begin(); it != c.end(); ++it) {
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if (qstrcmp((*it)->metaObject()->className(), "KWin::EffectLoader") != 0) {
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continue;
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}
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QMetaObject::invokeMethod(*it, "effectLoaded", Q_ARG(KWin::Effect*, this), Q_ARG(QString, name));
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break;
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}
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return (static_cast<EffectsHandlerImpl*>(effects)->isEffectLoaded(name));
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}
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void ScriptedEffectsTest::initTestCase()
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{
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qRegisterMetaType<KWin::ShellClient*>();
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qRegisterMetaType<KWin::AbstractClient*>();
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qRegisterMetaType<KWin::Effect*>();
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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ScriptedEffectLoader loader;
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// disable all effects - we don't want to have it interact with the rendering
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
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for (QString name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1");
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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QVERIFY(Compositor::self());
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KWin::VirtualDesktopManager::self()->setCount(2);
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}
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void ScriptedEffectsTest::init()
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{
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QVERIFY(Test::setupWaylandConnection());
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}
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void ScriptedEffectsTest::cleanup()
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{
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Test::destroyWaylandConnection();
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auto *e = static_cast<EffectsHandlerImpl*>(effects);
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while (!e->loadedEffects().isEmpty()) {
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const QString effect = e->loadedEffects().first();
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e->unloadEffect(effect);
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QVERIFY(!e->isEffectLoaded(effect));
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}
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}
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void ScriptedEffectsTest::testEffectsHandler()
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{
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// this triggers and tests some of the signals in EffectHandler, which is exposed to JS as context property "effects"
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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auto waitFor = [&effectOutputSpy, this](const QString &expected) {
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QVERIFY(effectOutputSpy.count() == 1 || effectOutputSpy.wait());
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QCOMPARE(effectOutputSpy.last().first(), expected);
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effectOutputSpy.clear();
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};
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QVERIFY(effect->load("effectsHandler"));
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// trigger windowAdded signal
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// create a window
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using namespace KWayland::Client;
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auto *surface = Test::createSurface(Test::waylandCompositor());
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QVERIFY(surface);
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auto *shellSurface = Test::createXdgShellV6Surface(surface, surface);
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QVERIFY(shellSurface);
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shellSurface->setTitle("Window 1");
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auto *c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeClient(), c);
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waitFor("windowAdded - Window 1");
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// windowMinimsed
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c->minimize();
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waitFor("windowMinimized - Window 1");
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c->unminimize();
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waitFor("windowUnminimized - Window 1");
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surface->deleteLater();
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waitFor("windowClosed - Window 1");
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// desktop management
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KWin::VirtualDesktopManager::self()->setCurrent(2);
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waitFor("desktopChanged - 1 2");
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}
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void ScriptedEffectsTest::testEffectsContext()
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{
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// this tests misc non-objects exposed to the script engine: animationTime, displaySize, use of external enums
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("effectContext"));
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QCOMPARE(effectOutputSpy[0].first(), "1280x1024");
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QCOMPARE(effectOutputSpy[1].first(), "100");
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QCOMPARE(effectOutputSpy[2].first(), "2");
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QCOMPARE(effectOutputSpy[3].first(), "0");
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}
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void ScriptedEffectsTest::testShortcuts()
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{
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// this tests method registerShortcut
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("shortcutsTest"));
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QCOMPARE(effect->shortcutCallbacks().count(), 1);
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QAction *action = effect->shortcutCallbacks().keys()[0];
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QCOMPARE(action->objectName(), "testShortcut");
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QCOMPARE(action->text(), "Test Shortcut");
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QCOMPARE(KGlobalAccel::self()->shortcut(action).first(), QKeySequence("Meta+Shift+Y"));
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action->trigger();
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QCOMPARE(effectOutputSpy[0].first(), "shortcutTriggered");
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}
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void ScriptedEffectsTest::testAnimations_data()
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{
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QTest::addColumn<QString>("file");
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QTest::addColumn<int>("animationCount");
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QTest::newRow("single") << "animationTest" << 1;
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QTest::newRow("multi") << "animationTestMulti" << 2;
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}
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void ScriptedEffectsTest::testAnimations()
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{
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// this tests animate/set/cancel
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// methods take either an int or an array, as forced in the data above
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// also splits animate vs effects.animate(..)
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QFETCH(QString, file);
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QFETCH(int, animationCount);
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auto *effect = new ScriptedEffectWithDebugSpy;
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load(file));
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// animated after window added connect
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using namespace KWayland::Client;
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auto *surface = Test::createSurface(Test::waylandCompositor());
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QVERIFY(surface);
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auto *shellSurface = Test::createXdgShellV6Surface(surface, surface);
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QVERIFY(shellSurface);
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shellSurface->setTitle("Window 1");
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auto *c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeClient(), c);
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// we are running the event loop during renderAndWaitForShown
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// some time will pass with the event loop running between the window being added and getting to here
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// anim.duration is an aboslute value, but retarget will update the duration based on time passed
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int timePassed = 0;
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{
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const AnimationEffect::AniMap state = effect->state();
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QCOMPARE(state.count(), 1);
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QCOMPARE(state.firstKey(), c->effectWindow());
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const auto &animationsForWindow = state.first().first;
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QCOMPARE(animationsForWindow.count(), animationCount);
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QCOMPARE(animationsForWindow[0].duration, 100);
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QCOMPARE(animationsForWindow[0].to, FPx2(1.4));
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QCOMPARE(animationsForWindow[0].attribute, AnimationEffect::Scale);
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QCOMPARE(animationsForWindow[0].keepAtTarget, false);
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timePassed = animationsForWindow[0].time;
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if (animationCount == 2) {
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QCOMPARE(animationsForWindow[1].duration, 100);
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QCOMPARE(animationsForWindow[1].to, FPx2(0.0));
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QCOMPARE(animationsForWindow[1].attribute, AnimationEffect::Opacity);
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QCOMPARE(animationsForWindow[1].keepAtTarget, false);
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}
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}
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QCOMPARE(effectOutputSpy[0].first(), "true");
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// window state changes, scale should be retargetted
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c->setMinimized(true);
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{
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const AnimationEffect::AniMap state = effect->state();
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QCOMPARE(state.count(), 1);
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const auto &animationsForWindow = state.first().first;
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QCOMPARE(animationsForWindow.count(), animationCount);
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QCOMPARE(animationsForWindow[0].duration, 200 + timePassed);
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QCOMPARE(animationsForWindow[0].to, FPx2(1.5));
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QCOMPARE(animationsForWindow[0].attribute, AnimationEffect::Scale);
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QCOMPARE(animationsForWindow[0].keepAtTarget, false);
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if (animationCount == 2) {
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QCOMPARE(animationsForWindow[1].duration, 200 + timePassed);
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QCOMPARE(animationsForWindow[1].to, FPx2(1.5));
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QCOMPARE(animationsForWindow[1].attribute, AnimationEffect::Opacity);
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QCOMPARE(animationsForWindow[1].keepAtTarget, false);
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}
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}
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c->setMinimized(false);
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{
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const AnimationEffect::AniMap state = effect->state();
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QCOMPARE(state.count(), 0);
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}
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}
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void ScriptedEffectsTest::testScreenEdge()
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{
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// this test checks registerScreenEdge functions
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("screenEdgeTest"));
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effect->borderActivated(KWin::ElectricTopRight);
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QCOMPARE(effectOutputSpy.count(), 1);
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}
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void ScriptedEffectsTest::testScreenEdgeTouch()
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{
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// this test checks registerTouchScreenEdge functions
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auto *effect = new ScriptedEffectWithDebugSpy; // cleaned up in ::clean
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QSignalSpy effectOutputSpy(effect, &ScriptedEffectWithDebugSpy::testOutput);
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QVERIFY(effect->load("screenEdgeTouchTest"));
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auto actions = effect->findChildren<QAction*>(QString(), Qt::FindDirectChildrenOnly);
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actions[0]->trigger();
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QCOMPARE(effectOutputSpy.count(), 1);
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}
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WAYLANDTEST_MAIN(ScriptedEffectsTest)
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#include "scripted_effects_test.moc"
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12
autotests/integration/effects/scripts/animationTest.js
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12
autotests/integration/effects/scripts/animationTest.js
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effects.windowAdded.connect(function(w) {
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w.anim1 = effect.animate(w, Effect.Scale, 100, 1.4, 0.2);
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sendTestResponse(typeof(w.anim1) == "number");
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});
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effects.windowUnminimized.connect(function(w) {
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cancel(w.anim1);
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});
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effects.windowMinimized.connect(function(w) {
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retarget(w.anim1, 1.5, 200);
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});
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autotests/integration/effects/scripts/animationTestMulti.js
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24
autotests/integration/effects/scripts/animationTestMulti.js
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effects.windowAdded.connect(function(w) {
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w.anim1 = animate({
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window: w,
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duration: 100,
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animations: [{
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type: Effect.Scale,
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curve: Effect.GaussianCurve,
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to: 1.4
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}, {
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type: Effect.Opacity,
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curve: Effect.GaussianCurve,
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to: 0.0
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}]
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});
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sendTestResponse(typeof(w.anim1) == "object" && Array.isArray(w.anim1));
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});
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effects.windowUnminimized.connect(function(w) {
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cancel(w.anim1);
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});
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effects.windowMinimized.connect(function(w) {
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retarget(w.anim1, 1.5, 200);
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});
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autotests/integration/effects/scripts/effectContext.js
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6
autotests/integration/effects/scripts/effectContext.js
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sendTestResponse(displayWidth() + "x" + displayHeight());
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sendTestResponse(animationTime(100));
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//test enums for Effect / QEasingCurve
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sendTestResponse(Effect.Saturation)
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sendTestResponse(QEasingCurve.Linear)
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autotests/integration/effects/scripts/effectsHandler.js
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15
autotests/integration/effects/scripts/effectsHandler.js
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effects.windowAdded.connect(function(window) {
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sendTestResponse("windowAdded - " + window.caption);
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});
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effects.windowClosed.connect(function(window) {
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sendTestResponse("windowClosed - " + window.caption);
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});
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effects.windowMinimized.connect(function(window) {
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sendTestResponse("windowMinimized - " + window.caption);
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});
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effects.windowUnminimized.connect(function(window) {
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sendTestResponse("windowUnminimized - " + window.caption);
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});
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effects['desktopChanged(int,int)'].connect(function(old, current) {
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sendTestResponse("desktopChanged - " + old + " " + current);
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});
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3
autotests/integration/effects/scripts/screenEdgeTest.js
Normal file
3
autotests/integration/effects/scripts/screenEdgeTest.js
Normal file
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registerScreenEdge(1, function() {
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sendTestResponse("triggered");
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});
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registerTouchScreenEdge(1, function() {
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sendTestResponse("triggered");
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});
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3
autotests/integration/effects/scripts/shortcutsTest.js
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3
autotests/integration/effects/scripts/shortcutsTest.js
Normal file
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registerShortcut("testShortcut", "Test Shortcut", "Meta+Shift+Y", function() {
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sendTestResponse("shortcutTriggered");
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});
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@ -27,7 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
|
||||
namespace KWin {
|
||||
|
||||
class AniData {
|
||||
class KWINEFFECTS_EXPORT AniData {
|
||||
public:
|
||||
AniData();
|
||||
AniData(AnimationEffect::Attribute a, int meta, int ms, const FPx2 &to,
|
||||
|
|
|
@ -948,5 +948,11 @@ QString AnimationEffect::debug(const QString &/*parameter*/) const
|
|||
return dbg;
|
||||
}
|
||||
|
||||
AnimationEffect::AniMap AnimationEffect::state() const
|
||||
{
|
||||
Q_D(const AnimationEffect);
|
||||
return d->m_animations;
|
||||
}
|
||||
|
||||
|
||||
#include "moc_kwinanimationeffect.cpp"
|
||||
|
|
|
@ -97,6 +97,8 @@ class KWINEFFECTS_EXPORT AnimationEffect : public Effect
|
|||
Q_ENUMS(Attribute)
|
||||
Q_ENUMS(MetaType)
|
||||
public:
|
||||
typedef QMap< EffectWindow*, QPair<QList<AniData>, QRect> > AniMap;
|
||||
|
||||
enum Anchor { Left = 1<<0, Top = 1<<1, Right = 1<<2, Bottom = 1<<3,
|
||||
Horizontal = Left|Right, Vertical = Top|Bottom, Mouse = 1<<4 };
|
||||
enum Attribute {
|
||||
|
@ -205,6 +207,9 @@ protected:
|
|||
virtual void genericAnimation( EffectWindow *w, WindowPaintData &data, float progress, uint meta )
|
||||
{Q_UNUSED(w); Q_UNUSED(data); Q_UNUSED(progress); Q_UNUSED(meta);}
|
||||
|
||||
//Internal for unit tests
|
||||
AniMap state() const;
|
||||
|
||||
private:
|
||||
quint64 p_animate( EffectWindow *w, Attribute a, uint meta, int ms, FPx2 to, QEasingCurve curve, int delay, FPx2 from, bool keepAtTarget );
|
||||
QRect clipRect(const QRect &windowRect, const AniData&) const;
|
||||
|
@ -222,7 +227,6 @@ private Q_SLOTS:
|
|||
void _expandedGeometryChanged(KWin::EffectWindow *w, const QRect &old);
|
||||
private:
|
||||
static QElapsedTimer s_clock;
|
||||
typedef QMap< EffectWindow*, QPair<QList<AniData>, QRect> > AniMap;
|
||||
AnimationEffectPrivate * const d_ptr;
|
||||
Q_DECLARE_PRIVATE(AnimationEffect)
|
||||
};
|
||||
|
|
|
@ -678,4 +678,9 @@ bool ScriptedEffect::unregisterTouchScreenCallback(int edge)
|
|||
return true;
|
||||
}
|
||||
|
||||
QScriptEngine *ScriptedEffect::engine() const
|
||||
{
|
||||
return m_engine;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -109,14 +109,15 @@ Q_SIGNALS:
|
|||
void animationEnded(KWin::EffectWindow *w, quint64 animationId);
|
||||
|
||||
protected:
|
||||
ScriptedEffect();
|
||||
QScriptEngine *engine() const;
|
||||
bool init(const QString &effectName, const QString &pathToScript);
|
||||
void animationEnded(KWin::EffectWindow *w, Attribute a, uint meta);
|
||||
|
||||
private Q_SLOTS:
|
||||
void signalHandlerException(const QScriptValue &value);
|
||||
void globalShortcutTriggered();
|
||||
private:
|
||||
ScriptedEffect();
|
||||
bool init(const QString &effectName, const QString &pathToScript);
|
||||
QScriptEngine *m_engine;
|
||||
QString m_effectName;
|
||||
QString m_scriptFile;
|
||||
|
|
Loading…
Reference in a new issue