Rework of dim screen for administration mode effect. Now it changes brightness and saturation of all windows instead of painting a semi-transparent area on the screen. And it works nicely with fullscreen effects. So the windows are not dimmed in e.g. coverswitch.

BUG: 183046

svn path=/trunk/KDE/kdebase/workspace/; revision=923844
This commit is contained in:
Martin Gräßlin 2009-02-09 14:59:14 +00:00
parent 7249ca2cfb
commit 5d54cf9445
2 changed files with 42 additions and 110 deletions

View file

@ -2,7 +2,7 @@
KWin - the KDE window manager KWin - the KDE window manager
This file is part of the KDE project. This file is part of the KDE project.
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com Copyright (C) 2008, 2009 Martin Gräßlin <kde@martin-graesslin.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -21,10 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <kwinglutils.h> #include <kwinglutils.h>
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
#include <GL/gl.h>
#endif
namespace KWin namespace KWin
{ {
@ -32,13 +28,10 @@ KWIN_EFFECT( dimscreen, DimScreenEffect )
DimScreenEffect::DimScreenEffect() DimScreenEffect::DimScreenEffect()
: mActivated( false ) : mActivated( false )
, animation( false ) , activateAnimation( false )
, deactivate( false ) , deactivateAnimation( false )
{ {
reconfigure( ReconfigureAll ); reconfigure( ReconfigureAll );
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
alphaFormat = XRenderFindStandardFormat( display(), PictStandardARGB32 );
#endif
} }
DimScreenEffect::~DimScreenEffect() DimScreenEffect::~DimScreenEffect()
@ -47,89 +40,39 @@ DimScreenEffect::~DimScreenEffect()
void DimScreenEffect::reconfigure( ReconfigureFlags ) void DimScreenEffect::reconfigure( ReconfigureFlags )
{ {
animationDuration = Effect::animationTime( 300 ); timeline.setDuration( animationTime( 250 ));
} }
void DimScreenEffect::prePaintScreen( ScreenPrePaintData& data, int time ) void DimScreenEffect::prePaintScreen( ScreenPrePaintData& data, int time )
{ {
if( mActivated && activateAnimation && !effects->activeFullScreenEffect() )
timeline.addTime( time );
if( mActivated && deactivateAnimation )
timeline.removeTime( time );
if( mActivated && effects->activeFullScreenEffect() )
timeline.removeTime( time );
if( mActivated && !activateAnimation && !deactivateAnimation && !effects->activeFullScreenEffect() && timeline.value() != 1.0 )
timeline.addTime( time );
effects->prePaintScreen( data, time ); effects->prePaintScreen( data, time );
} }
void DimScreenEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
{
effects->paintScreen( mask, region, data );
if( mActivated || deactivate )
{
float opacity = 0.4;
int height = Effect::displayHeight();
if( animation )
{
int elapsed = animationTime.elapsed();
float timeFactor = (float)((float)elapsed/(float)animationDuration);
if( timeFactor > 1.0 )
timeFactor = 1.0;
if( deactivate )
{
opacity = opacity - opacity * timeFactor;
}
else
{
opacity = opacity * timeFactor;
}
}
#ifdef KWIN_HAVE_OPENGL_COMPOSITING
if( effects->compositingType() == OpenGLCompositing )
{
glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT );
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA );
glPolygonMode( GL_FRONT, GL_FILL );
glColor4f( 0.0, 0.0, 0.0, opacity );
float vertices[] = { 0.0, 0.0, 0.0, height, Effect::displayWidth(), height, Effect::displayWidth(), 0.0 };
renderGLGeometry( 4, vertices );
glDisable( GL_BLEND );
glPopAttrib();
}
#endif
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if( effects->compositingType() == XRenderCompositing )
{
Pixmap pixmap = XCreatePixmap( display(), rootWindow(),
Effect::displayWidth(), Effect::displayHeight(), 32 );
Picture pic = XRenderCreatePicture( display(), pixmap, alphaFormat, 0, NULL );
XFreePixmap( display(), pixmap );
XRenderColor col;
col.alpha = int( opacity * 0xffff );
col.red = int( 0.0 * opacity * 0xffff );
col.green = int( 0.0 * opacity * 0xffff );
col.blue = int( 0.0 * opacity * 0xffff );
XRenderFillRectangle( display(), PictOpSrc, pic, &col, 0, 0,
Effect::displayWidth(), height );
XRenderComposite( display(), PictOpOver,
pic, None, effects->xrenderBufferPicture(),
0, 0, 0, 0, 0, 0, Effect::displayWidth(), height );
XRenderFreePicture( display(), pic );
}
#endif
// re-paint active window
EffectWindow* activeWindow = effects->activeWindow();
if( activeWindow )
{
WindowPaintData data( activeWindow );
effects->drawWindow( activeWindow, 0, activeWindow->geometry(), data );
}
}
}
void DimScreenEffect::postPaintScreen() void DimScreenEffect::postPaintScreen()
{ {
if( animation ) if( mActivated )
{ {
if( animationTime.elapsed() >= animationDuration ) if( activateAnimation && timeline.value() == 1.0 )
{ {
animation = false; activateAnimation = false;
deactivate = false; effects->addRepaintFull();
} }
if( deactivateAnimation && timeline.value() == 0.0 )
{
deactivateAnimation = false;
mActivated = false;
effects->addRepaintFull();
}
// still animating
if( timeline.value() > 0.0 && timeline.value() < 1.0 )
effects->addRepaintFull(); effects->addRepaintFull();
} }
effects->postPaintScreen(); effects->postPaintScreen();
@ -137,9 +80,11 @@ void DimScreenEffect::postPaintScreen()
void DimScreenEffect::paintWindow( EffectWindow *w, int mask, QRegion region, WindowPaintData &data ) void DimScreenEffect::paintWindow( EffectWindow *w, int mask, QRegion region, WindowPaintData &data )
{ {
if( mActivated && ( w == effects->activeWindow() ) ) if( mActivated && ( w != window ) &&
!( w->isComboBox() || w->isDropdownMenu() || w->isTooltip() ) )
{ {
return; data.brightness *= (1.0 - 0.33 * timeline.value() );
data.saturation *= (1.0 - 0.33 * timeline.value() );
} }
effects->paintWindow( w, mask, region, data ); effects->paintWindow( w, mask, region, data );
} }
@ -151,24 +96,22 @@ void DimScreenEffect::windowActivated( EffectWindow *w )
check << "kdesu kdesu"; check << "kdesu kdesu";
check << "kdesudo kdesudo"; check << "kdesudo kdesudo";
check << "polkit-kde-manager polkit-kde-manager"; check << "polkit-kde-manager polkit-kde-manager";
bool before = mActivated;
if( check.contains( w->windowClass() ) ) if( check.contains( w->windowClass() ) )
{ {
mActivated = true; mActivated = true;
activateAnimation = true;
deactivateAnimation = false;
window = w;
effects->addRepaintFull();
} }
else else
{ {
mActivated = false; if( mActivated)
}
if( before != mActivated )
{ {
if( !mActivated ) activateAnimation = false;
{ deactivateAnimation = true;
deactivate = true;
}
animation = true;
animationTime.restart();
effects->addRepaintFull(); effects->addRepaintFull();
} }
} }
}
} // namespace } // namespace

View file

@ -2,7 +2,7 @@
KWin - the KDE window manager KWin - the KDE window manager
This file is part of the KDE project. This file is part of the KDE project.
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com Copyright (C) 2008, 2009 Martin Gräßlin <kde@martin-graesslin.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -23,12 +23,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <kwineffects.h> #include <kwineffects.h>
#include <QTime>
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
#include <X11/extensions/Xrender.h>
#endif
namespace KWin namespace KWin
{ {
@ -41,21 +35,16 @@ class DimScreenEffect
virtual void reconfigure( ReconfigureFlags ); virtual void reconfigure( ReconfigureFlags );
virtual void prePaintScreen( ScreenPrePaintData& data, int time ); virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
virtual void postPaintScreen(); virtual void postPaintScreen();
virtual void paintWindow( EffectWindow *w, int mask, QRegion region, WindowPaintData &data ); virtual void paintWindow( EffectWindow *w, int mask, QRegion region, WindowPaintData &data );
virtual void windowActivated( EffectWindow *w ); virtual void windowActivated( EffectWindow *w );
private: private:
bool mActivated; bool mActivated;
QTime animationTime; bool activateAnimation;
int animationDuration; bool deactivateAnimation;
bool animation; TimeLine timeline;
bool deactivate; EffectWindow* window;
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
XRenderPictFormat* alphaFormat;
#endif
}; };
} // namespace } // namespace