Still some kompmgr code removal.

svn path=/branches/work/kwin_composite/; revision=632900
This commit is contained in:
Luboš Luňák 2007-02-12 16:45:16 +00:00
parent 4019dff500
commit 5e8b2465b4
4 changed files with 2 additions and 28 deletions

View file

@ -32,9 +32,10 @@ General TODO
and then the decoration - this should make it possible to paint the decoration
without the random alpha that is right now handled by the alpha hack
* wait for decoration repaints
? wait for decoration repaints
- it is sometimes visible that the window contents are painted first and the decoration
only afterwards with a small delay
? - this has been already greatly improved by r632378, so it's maybe not worth it anymore
- maybe posted paint events need to be processed immediatelly, or maybe the compositing
code should not update the window until the decoration is finished painting
@ -68,8 +69,6 @@ General TODO
- see the DynamicTwinView section in nvidia README
- this makes KWin repaint at a different rate than it should
% clean up completely after kompmgr (kwin sources, kdelibs classes)
OpenGL TODO
=================================

View file

@ -80,18 +80,6 @@ Atoms::Atoms()
atoms[n] = &net_wm_window_opacity;
names[n++] = (char*) "_NET_WM_WINDOW_OPACITY";
atoms[n] = &net_wm_window_shadow;
names[n++] = (char*) "_KDE_WM_WINDOW_SHADOW";
atoms[n] = &net_wm_window_shade;
names[n++] = (char*) "_KDE_WM_WINDOW_SHADE";
atoms[n] = &net_wm_window_shapable;
names[n++] = (char*) "_KDE_WM_WINDOW_SHAPABLE";
atoms[n] = &net_wm_window_decohash;
names[n++] = (char*) "_KDE_WM_WINDOW_DECOHASH";
Atom fake;
atoms[n] = &fake;
names[n++] = (char *) "_DT_SM_WINDOW_INFO";

View file

@ -41,10 +41,6 @@ class Atoms
Atom kde_system_tray_embedding;
Atom net_wm_take_activity;
Atom net_wm_window_opacity;
Atom net_wm_window_shadow;
Atom net_wm_window_shade;
Atom net_wm_window_shapable;
Atom net_wm_window_decohash;
Atom xdnd_aware;
Atom xdnd_position;
Atom net_frame_extents;

View file

@ -779,9 +779,6 @@ void Client::setShade( ShadeMode mode )
// TODO all this unmapping, resizing etc. feels too much duplicated from elsewhere
if ( isShade())
{ // shade_mode == ShadeNormal
// we're about to shade, texx xcompmgr to prepare
long _shade = 1;
XChangeProperty(display(), frameId(), atoms->net_wm_window_shade, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &_shade, 1L);
workspace()->addRepaint( geometry());
// shade
int h = height();
@ -792,8 +789,6 @@ void Client::setShade( ShadeMode mode )
XUnmapWindow( display(), wrapper );
XUnmapWindow( display(), client );
XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask );
//as we hid the unmap event, xcompmgr didn't recognize the client wid has vanished, so we'll extra inform it
//done xcompmgr workaround
// FRAME repaint( false );
// bool wasStaticContents = testWFlags( WStaticContents );
// setWFlags( WStaticContents );
@ -816,9 +811,6 @@ void Client::setShade( ShadeMode mode )
else
workspace()->focusToNull();
}
// tell xcompmgr shade's done
_shade = 2;
XChangeProperty(display(), frameId(), atoms->net_wm_window_shade, XA_CARDINAL, 32, PropModeReplace, (unsigned char *) &_shade, 1L);
}
else
{
@ -846,7 +838,6 @@ void Client::setShade( ShadeMode mode )
setActive( true );
XMapWindow( display(), wrapperId());
XMapWindow( display(), window());
XDeleteProperty (display(), client, atoms->net_wm_window_shade);
if ( isActive() )
workspace()->requestFocus( this );
}