- micro namespace cleanup
svn path=/trunk/kdebase/kwin/; revision=162590
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b36c644b72
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63796fb0b2
1 changed files with 17 additions and 14 deletions
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@ -55,68 +55,70 @@ using namespace KWinInternal;
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// -------------------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------------------
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namespace
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{
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static const int buttonMargin = 9;
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const int buttonMargin = 9;
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static const int buttonSpacing = 4;
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const int buttonSpacing = 4;
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static const int iconSpacing = 5;
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const int iconSpacing = 5;
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static const bool recolorPixmaps = false; // ### only for debugging
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const bool recolorPixmaps = false; // ### only for debugging
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// Default button layout
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// Default button layout
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static const char default_left[] = "M";
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const char default_left[] = "M";
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static const char default_right[] = "IAX";
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const char default_right[] = "IAX";
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// Titlebar button bitmaps
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// Titlebar button bitmaps
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static unsigned char menu_bits[] = {
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unsigned char menu_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0xf0, 0x07, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0xf0, 0x07, 0x00,
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0xe0, 0x03, 0x00, 0xc0, 0x01, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xe0, 0x03, 0x00, 0xc0, 0x01, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char sticky_on_bits[] = {
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unsigned char sticky_on_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0xf0, 0x0f, 0x00,
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0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0xf0, 0x0f, 0x00,
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0xf0, 0x0f, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00,
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0xf0, 0x0f, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char sticky_off_bits[] = {
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unsigned char sticky_off_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00,
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0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char help_bits[] = {
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unsigned char help_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00,
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0xf0, 0x07, 0x00, 0x30, 0x06, 0x00, 0x00, 0x07, 0x00, 0x80, 0x03, 0x00,
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0xf0, 0x07, 0x00, 0x30, 0x06, 0x00, 0x00, 0x07, 0x00, 0x80, 0x03, 0x00,
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0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00,
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0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x80, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char iconify_bits[] = {
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unsigned char iconify_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0xf0, 0x0f, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0xf0, 0x0f, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char maximize_bits[] = {
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unsigned char maximize_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x80, 0x01, 0x00, 0xc0, 0x03, 0x00, 0xe0, 0x07, 0x00, 0xf0, 0x0f, 0x00,
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0x80, 0x01, 0x00, 0xc0, 0x03, 0x00, 0xe0, 0x07, 0x00, 0xf0, 0x0f, 0x00,
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0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0xf0, 0x0f, 0x00,
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0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0xf0, 0x0f, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char restore_bits[] = {
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unsigned char restore_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xf0, 0x0f, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00,
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0xf0, 0x0f, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x0f, 0x00,
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0xf0, 0x0f, 0x00, 0xe0, 0x07, 0x00, 0xc0, 0x03, 0x00, 0x80, 0x01, 0x00,
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0xf0, 0x0f, 0x00, 0xe0, 0x07, 0x00, 0xc0, 0x03, 0x00, 0x80, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00};
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0x00, 0x00, 0x00};
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static unsigned char close_bits[] = {
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unsigned char close_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x30, 0x0c, 0x00, 0x70, 0x0e, 0x00, 0xe0, 0x07, 0x00, 0xc0, 0x03, 0x00,
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0x30, 0x0c, 0x00, 0x70, 0x0e, 0x00, 0xe0, 0x07, 0x00, 0xc0, 0x03, 0x00,
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0xc0, 0x03, 0x00, 0xe0, 0x07, 0x00, 0x70, 0x0e, 0x00, 0x30, 0x0c, 0x00,
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0xc0, 0x03, 0x00, 0xe0, 0x07, 0x00, 0x70, 0x0e, 0x00, 0x30, 0x0c, 0x00,
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@ -136,6 +138,7 @@ bool keramik_initialized = false;
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// -------------------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------------------
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} // anonymous namespace
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KeramikHandler::KeramikHandler()
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KeramikHandler::KeramikHandler()
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