diff --git a/src/libkwineffects/kwineffects.cpp b/src/libkwineffects/kwineffects.cpp index cfc01e5134..d010955bfa 100644 --- a/src/libkwineffects/kwineffects.cpp +++ b/src/libkwineffects/kwineffects.cpp @@ -1087,7 +1087,7 @@ void WindowQuadList::makeInterleavedArrays(unsigned int type, GLVertex2D *vertic for (int j = 0; j < 4; j++) { const WindowVertex &wv = quad[j]; - auto vertexPos = QVector2D(wv.x(), wv.y()) * scale; + auto vertexPos = roundVector(QVector2D(wv.x(), wv.y()) * scale); GLVertex2D v; v.position = vertexPos; v.texcoord = QVector2D(wv.u(), wv.v()) * coeff + offset; @@ -1104,7 +1104,7 @@ void WindowQuadList::makeInterleavedArrays(unsigned int type, GLVertex2D *vertic for (int j = 0; j < 4; j++) { const WindowVertex &wv = quad[j]; - auto vertexPos = QVector2D(wv.x(), wv.y()) * scale; + auto vertexPos = roundVector(QVector2D(wv.x(), wv.y()) * scale); v[j].position = vertexPos; v[j].texcoord = QVector2D(wv.u(), wv.v()) * coeff + offset; } diff --git a/src/scenes/opengl/scene_opengl.cpp b/src/scenes/opengl/scene_opengl.cpp index c117329fef..306efd98db 100644 --- a/src/scenes/opengl/scene_opengl.cpp +++ b/src/scenes/opengl/scene_opengl.cpp @@ -326,9 +326,9 @@ void SceneOpenGL::createRenderNode(Item *item, RenderContext *context) const QList sortedChildItems = item->sortedChildItems(); QMatrix4x4 matrix; - const auto logicalPosition = QVector3D(item->position().x(), item->position().y(), 0.0); + const auto logicalPosition = QVector2D(item->position().x(), item->position().y()); const auto scale = context->renderTargetScale; - matrix.translate(logicalPosition * scale); + matrix.translate(roundVector(logicalPosition * scale).toVector3D()); matrix *= item->transform(); context->transformStack.push(context->transformStack.top() * matrix);