[decorations] Don't recreate Renderer once the Compositor is destroyed
If we get a compositingToggled because the Compositor is going down we don't need to recreate the Renderer as KWin as a whole is going down. Thus we disconnect the compositingToggled connection when the Compositor is about to be destroyed.
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2 changed files with 8 additions and 1 deletions
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@ -75,7 +75,7 @@ DecoratedClientImpl::DecoratedClientImpl(AbstractClient *client, KDecoration2::D
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&Decoration::DecoratedClientImpl::signalShadeChange);
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connect(client, &AbstractClient::keepAboveChanged, decoratedClient, &KDecoration2::DecoratedClient::keepAboveChanged);
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connect(client, &AbstractClient::keepBelowChanged, decoratedClient, &KDecoration2::DecoratedClient::keepBelowChanged);
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connect(Compositor::self(), &Compositor::compositingToggled, this,
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m_compositorToggledConnection = connect(Compositor::self(), &Compositor::compositingToggled, this,
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[this, decoration]() {
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delete m_renderer;
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m_renderer = nullptr;
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@ -83,6 +83,12 @@ DecoratedClientImpl::DecoratedClientImpl(AbstractClient *client, KDecoration2::D
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decoration->update();
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}
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);
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connect(Compositor::self(), &Compositor::aboutToDestroy, this,
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[this] {
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disconnect(m_compositorToggledConnection);
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m_compositorToggledConnection = QMetaObject::Connection();
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}
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);
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connect(client, &AbstractClient::quickTileModeChanged, decoratedClient,
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[this, decoratedClient]() {
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emit decoratedClient->adjacentScreenEdgesChanged(adjacentScreenEdges());
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@ -99,6 +99,7 @@ private:
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void createRenderer();
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AbstractClient *m_client;
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Renderer *m_renderer;
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QMetaObject::Connection m_compositorToggledConnection;
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};
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}
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