Disable PaintRedirector when non-composited

Without Compositing we do not really need the PaintRedirector,
it only adds overhead. This reverts the behavior to how it was before
the PaintRedirector was introduced by just not redirecting the paint
in the event filter when compositing is not active. This should have
the lowest impact on the existing source base.

The change breaks at least oxygen window decoration when compositing
is not active as the decoration is no longer double buffered. But
as written this is exactly the behavior as used before 4.3. Given
the push today there should be enough time for all affected decos
to adjust to the change.

REVIEW: 101413
This commit is contained in:
Martin Gräßlin 2011-06-23 12:37:15 +02:00
parent 12d3b354fc
commit 66d22738e4
2 changed files with 12 additions and 39 deletions

View file

@ -500,8 +500,7 @@ void Client::repaintDecorationPending()
const QRegion r = paintRedirector->scheduledRepaintRegion();
if (!r.isEmpty())
Workspace::self()->addRepaint(r.translated(x() - padding_left, y() - padding_top));
} else
ensureDecorationPixmapsPainted();
}
}
bool Client::decorationPixmapRequiresRepaint()
@ -514,7 +513,7 @@ bool Client::decorationPixmapRequiresRepaint()
void Client::ensureDecorationPixmapsPainted()
{
if (!paintRedirector)
if (!paintRedirector || !compositing())
return;
QRegion r = paintRedirector->pendingRegion();
@ -531,42 +530,7 @@ void Client::ensureDecorationPixmapsPainted()
repaintDecorationPixmap(decorationPixmapTop, tr, p, r);
repaintDecorationPixmap(decorationPixmapBottom, br, p, r);
if (!compositing()) {
// Blit the pixmaps to the frame window
layoutDecorationRects(lr, tr, rr, br, WindowRelative);
#ifdef HAVE_XRENDER
if (Extensions::renderAvailable()) {
XRenderPictFormat* format = XRenderFindVisualFormat(display(), visual());
XRenderPictureAttributes pa;
pa.subwindow_mode = IncludeInferiors;
Picture pic = XRenderCreatePicture(display(), frameId(), format, CPSubwindowMode, &pa);
XRenderComposite(display(), PictOpSrc, decorationPixmapLeft.x11PictureHandle(), None, pic,
0, 0, 0, 0, lr.x(), lr.y(), lr.width(), lr.height());
XRenderComposite(display(), PictOpSrc, decorationPixmapRight.x11PictureHandle(), None, pic,
0, 0, 0, 0, rr.x(), rr.y(), rr.width(), rr.height());
XRenderComposite(display(), PictOpSrc, decorationPixmapTop.x11PictureHandle(), None, pic,
0, 0, 0, 0, tr.x(), tr.y(), tr.width(), tr.height());
XRenderComposite(display(), PictOpSrc, decorationPixmapBottom.x11PictureHandle(), None, pic,
0, 0, 0, 0, br.x(), br.y(), br.width(), br.height());
XRenderFreePicture(display(), pic); // TODO don't recreate pictures all the time?
} else
#endif
{
XGCValues values;
values.subwindow_mode = IncludeInferiors;
GC gc = XCreateGC(display(), rootWindow(), GCSubwindowMode, &values);
XCopyArea(display(), decorationPixmapLeft.handle(), frameId(), gc, 0, 0,
lr.width(), lr.height(), lr.x(), lr.y());
XCopyArea(display(), decorationPixmapRight.handle(), frameId(), gc, 0, 0,
rr.width(), rr.height(), rr.x(), rr.y());
XCopyArea(display(), decorationPixmapTop.handle(), frameId(), gc, 0, 0,
tr.width(), tr.height(), tr.x(), tr.y());
XCopyArea(display(), decorationPixmapBottom.handle(), frameId(), gc, 0, 0,
br.width(), br.height(), br.x(), br.y());
XFreeGC(display(), gc);
}
} else
XSync(display(), false);
XSync(display(), false);
}
void Client::repaintDecorationPixmap(QPixmap& pix, const QRect& r, const QPixmap& src, QRegion reg)
@ -587,6 +551,11 @@ void Client::repaintDecorationPixmap(QPixmap& pix, const QRect& r, const QPixmap
void Client::resizeDecorationPixmaps()
{
if (!compositing()) {
// compositing disabled - we render directly on screen
triggerDecorationRepaint();
return;
}
QRect lr, rr, tr, br;
layoutDecorationRects(lr, tr, rr, br, DecorationRelative);

View file

@ -28,6 +28,7 @@ DEALINGS IN THE SOFTWARE.
#include <qevent.h>
#include <qpainter.h>
#include <qmath.h>
#include "utils.h"
namespace KWin
{
@ -83,6 +84,9 @@ bool PaintRedirector::eventFilter(QObject* o, QEvent* e)
break;
}
case QEvent::Paint: {
if (!compositing()) {
return false;
}
if (!recursionCheck) {
QPaintEvent* pe = static_cast< QPaintEvent* >(e);
QWidget* w = static_cast< QWidget* >(o);