[wayland] Initialize WaylandSeat::m_touch
Without it results in a nice crash when trying to use with touch support. Having ways to test clearly improves ;-)
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@ -66,6 +66,7 @@ WaylandSeat::WaylandSeat(wl_seat *seat, WaylandBackend *backend)
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, m_seat(new Seat(this))
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, m_pointer(NULL)
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, m_keyboard(NULL)
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, m_touch(nullptr)
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, m_cursor(NULL)
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#if HAVE_WAYLAND_CURSOR
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, m_theme(new WaylandCursorTheme(backend, this))
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