[autotests] Introduce a SceneOpenGL ES test

The SceneOpenGLTest is transformed into a GenericSceneOpenGLTest which
can create either an OpenGL or an OpenGL ES scene based on env variable
which it sets in initTestCase. The env variable to set is passed as a
ctor argument from the SceneOpenGLTest and the new SceneOpenGLESTest.

This allows to easily run the same test code for both our OpenGL and
OpenGL ES compositor.
This commit is contained in:
Martin Flöser 2017-06-24 21:05:49 +02:00
parent e2682c8405
commit 66f0839925
5 changed files with 177 additions and 79 deletions

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@ -33,7 +33,8 @@ integrationTest(NAME testMaximized SRCS maximize_test.cpp)
integrationTest(NAME testShellClient SRCS shell_client_test.cpp)
integrationTest(NAME testDontCrashNoBorder SRCS dont_crash_no_border.cpp)
integrationTest(NAME testXClipboardSync SRCS xclipboardsync_test.cpp)
integrationTest(NAME testSceneOpenGL SRCS scene_opengl_test.cpp)
integrationTest(NAME testSceneOpenGL SRCS scene_opengl_test.cpp generic_scene_opengl_test.cpp)
integrationTest(NAME testSceneOpenGLES SRCS scene_opengl_es_test.cpp generic_scene_opengl_test.cpp)
integrationTest(NAME testSceneQPainter SRCS scene_qpainter_test.cpp)
integrationTest(NAME testNoXdgRuntimeDir SRCS no_xdg_runtime_dir_test.cpp)
integrationTest(NAME testScreenChanges SRCS screen_changes_test.cpp)

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@ -0,0 +1,101 @@
/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "generic_scene_opengl_test.h"
#include "composite.h"
#include "effectloader.h"
#include "cursor.h"
#include "platform.h"
#include "scene_opengl.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "effect_builtins.h"
#include <KConfigGroup>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_scene_opengl-0");
GenericSceneOpenGLTest::GenericSceneOpenGLTest(const QByteArray &envVariable)
: QObject()
, m_envVariable(envVariable)
{
}
GenericSceneOpenGLTest::~GenericSceneOpenGLTest()
{
}
void GenericSceneOpenGLTest::cleanup()
{
Test::destroyWaylandConnection();
}
void GenericSceneOpenGLTest::initTestCase()
{
if (!QFile::exists(QStringLiteral("/dev/dri/card0"))) {
QSKIP("Needs a dri device");
}
qRegisterMetaType<KWin::ShellClient*>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
qputenv("KWIN_COMPOSE", m_envVariable);
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QVERIFY(Compositor::self());
}
void GenericSceneOpenGLTest::testRestart()
{
// simple restart of the OpenGL compositor without any windows being shown
QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &Compositor::sceneCreated);
QVERIFY(sceneCreatedSpy.isValid());
KWin::Compositor::self()->slotReinitialize();
if (sceneCreatedSpy.isEmpty()) {
QVERIFY(sceneCreatedSpy.wait());
}
QCOMPARE(sceneCreatedSpy.count(), 1);
auto scene = qobject_cast<SceneOpenGL*>(KWin::Compositor::self()->scene());
QVERIFY(scene);
// trigger a repaint
KWin::Compositor::self()->addRepaintFull();
// and wait 100 msec to ensure it's rendered
// TODO: introduce frameRendered signal in SceneOpenGL
QTest::qWait(100);
}

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@ -0,0 +1,39 @@
/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2017 Martin Flöser <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#pragma once
#include "kwin_wayland_test.h"
#include <QObject>
class GenericSceneOpenGLTest : public QObject
{
Q_OBJECT
public:
~GenericSceneOpenGLTest() override;
protected:
GenericSceneOpenGLTest(const QByteArray &envVariable);
private Q_SLOTS:
void initTestCase();
void cleanup();
void testRestart();
private:
QByteArray m_envVariable;
};

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@ -0,0 +1,30 @@
/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2017 Martin Flöser <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "generic_scene_opengl_test.h"
class SceneOpenGLESTest : public GenericSceneOpenGLTest
{
Q_OBJECT
public:
SceneOpenGLESTest() : GenericSceneOpenGLTest(QByteArrayLiteral("O2ES")) {}
};
WAYLANDTEST_MAIN(SceneOpenGLESTest)
#include "scene_opengl_es_test.moc"

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@ -17,87 +17,14 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "effectloader.h"
#include "cursor.h"
#include "platform.h"
#include "scene_opengl.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "effect_builtins.h"
#include "generic_scene_opengl_test.h"
#include <KConfigGroup>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_scene_opengl-0");
class SceneOpenGLTest : public QObject
class SceneOpenGLTest : public GenericSceneOpenGLTest
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void cleanup();
void testRestart();
Q_OBJECT
public:
SceneOpenGLTest() : GenericSceneOpenGLTest(QByteArrayLiteral("O2")) {}
};
void SceneOpenGLTest::cleanup()
{
Test::destroyWaylandConnection();
}
void SceneOpenGLTest::initTestCase()
{
if (!QFile::exists(QStringLiteral("/dev/dri/card0"))) {
QSKIP("Needs a dri device");
}
qRegisterMetaType<KWin::ShellClient*>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QVERIFY(Compositor::self());
}
void SceneOpenGLTest::testRestart()
{
// simple restart of the OpenGL compositor without any windows being shown
QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &Compositor::sceneCreated);
QVERIFY(sceneCreatedSpy.isValid());
KWin::Compositor::self()->slotReinitialize();
if (sceneCreatedSpy.isEmpty()) {
QVERIFY(sceneCreatedSpy.wait());
}
QCOMPARE(sceneCreatedSpy.count(), 1);
auto scene = qobject_cast<SceneOpenGL*>(KWin::Compositor::self()->scene());
QVERIFY(scene);
// trigger a repaint
KWin::Compositor::self()->addRepaintFull();
// and wait 100 msec to ensure it's rendered
// TODO: introduce frameRendered signal in SceneOpenGL
QTest::qWait(100);
}
WAYLANDTEST_MAIN(SceneOpenGLTest)
#include "scene_opengl_test.moc"