Move DmaBufAttributes struct to GraphicsBuffer header
The main motivation is to avoid scattering graphics buffer things around kwin. DmaBufParams struct has been moved to the OutputBackend, but with the introduction of buffer allocators, we need to port screencasting code to the new abstractions some time in the future.
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14 changed files with 35 additions and 52 deletions
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@ -14,6 +14,7 @@
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#include "core/outputconfiguration.h"
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#include "core/renderloop.h"
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#include "core/session.h"
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#include "dmabuftexture.h"
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#include "drm_connector.h"
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#include "drm_crtc.h"
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#include "drm_egl_backend.h"
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@ -7,9 +7,11 @@
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#pragma once
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#include "config-kwin.h"
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#include "dmabuftexture.h"
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#include <libdrm/drm_fourcc.h>
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#include "core/graphicsbuffer.h"
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#include "core/outputbackend.h"
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#include <drm_fourcc.h>
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#include <gbm.h>
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namespace KWin
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@ -8,16 +8,15 @@
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "wayland_backend.h"
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#include "dmabuftexture.h"
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#include "dpmsinputeventfilter.h"
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#include "input.h"
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#include "wayland_display.h"
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#include "wayland_egl_backend.h"
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#include "wayland_logging.h"
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#include "wayland_output.h"
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#include "wayland_qpainter_backend.h"
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#include "dpmsinputeventfilter.h"
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#include "input.h"
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#include <KWayland/Client/keyboard.h>
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#include <KWayland/Client/pointer.h>
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#include <KWayland/Client/pointergestures.h>
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@ -1,37 +0,0 @@
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/*
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SPDX-FileCopyrightText: 2022 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#pragma once
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#include "utils/filedescriptor.h"
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#include <cstdint>
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namespace KWin
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{
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struct DmaBufParams
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{
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int planeCount = 0;
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int width = 0;
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int height = 0;
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uint32_t format = 0;
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uint64_t modifier = 0;
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};
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struct DmaBufAttributes
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{
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int planeCount = 0;
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int width = 0;
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int height = 0;
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uint32_t format = 0;
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uint64_t modifier = 0;
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FileDescriptor fd[4];
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int offset[4] = {0, 0, 0, 0};
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int pitch[4] = {0, 0, 0, 0};
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};
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} // namespace KWin
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@ -6,7 +6,6 @@
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#pragma once
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#include "core/dmabufattributes.h"
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#include "core/graphicsbuffer.h"
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#include "core/graphicsbufferallocator.h"
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@ -7,13 +7,25 @@
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#pragma once
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#include "kwin_export.h"
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#include "utils/filedescriptor.h"
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#include <QObject>
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namespace KWin
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{
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struct DmaBufAttributes;
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struct DmaBufAttributes
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{
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int planeCount = 0;
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int width = 0;
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int height = 0;
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uint32_t format = 0;
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uint64_t modifier = 0;
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FileDescriptor fd[4];
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int offset[4] = {0, 0, 0, 0};
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int pitch[4] = {0, 0, 0, 0};
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};
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/**
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* The GraphicsBuffer class represents a chunk of memory containing graphics data.
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@ -27,9 +27,17 @@ class InputBackend;
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class OpenGLBackend;
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class QPainterBackend;
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class OutputConfiguration;
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struct DmaBufParams;
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class EglDisplay;
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struct DmaBufParams
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{
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int planeCount = 0;
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int width = 0;
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int height = 0;
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uint32_t format = 0;
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uint64_t modifier = 0;
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};
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class KWIN_EXPORT Outputs : public QVector<Output *>
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{
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public:
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@ -8,7 +8,7 @@
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#include "kwin_export.h"
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#include "core/dmabufattributes.h"
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#include "core/graphicsbuffer.h"
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#include <memory>
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@ -7,6 +7,7 @@
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "eglcontext.h"
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#include "core/graphicsbuffer.h"
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#include "egldisplay.h"
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#include "kwineglimagetexture.h"
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#include "kwineglutils_p.h"
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@ -8,7 +8,6 @@
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*/
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#pragma once
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#include "core/dmabufattributes.h"
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#include "kwin_export.h"
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#include "kwingltexture.h"
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#include "openglcontext.h"
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class EglDisplay;
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class ShaderManager;
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struct DmaBufAttributes;
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class KWIN_EXPORT EglContext : public OpenGlContext
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{
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@ -7,7 +7,7 @@
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "egldisplay.h"
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#include "core/dmabufattributes.h"
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#include "core/graphicsbuffer.h"
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#include "kwineglimagetexture.h"
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#include "kwineglutils_p.h"
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#include "libkwineffects/kwinglutils.h"
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@ -8,7 +8,6 @@
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#include "screencaststream.h"
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#include "composite.h"
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#include "core/outputbackend.h"
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#include "core/renderbackend.h"
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#include "cursor.h"
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#include "dmabuftexture.h"
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@ -10,6 +10,7 @@
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#include "config-kwin.h"
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#include "core/outputbackend.h"
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#include "dmabuftexture.h"
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#include "libkwineffects/kwinglobals.h"
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#include "wayland/screencast_v1_interface.h"
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@ -11,8 +11,6 @@
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#include "clientbuffer.h"
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#include "clientbufferintegration.h"
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#include "core/dmabufattributes.h"
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#include <QHash>
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#include <QSet>
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#include <sys/types.h>
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