Adjust documentation for Effect after removing the virtuals

This commit is contained in:
Martin Gräßlin 2011-03-13 17:03:00 +01:00
parent 2cf51238a8
commit 6a8b57d40a

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@ -219,9 +219,11 @@ QRect infiniteRegion()
* This is the base class for all effects. By reimplementing virtual methods
* of this class, you can customize how the windows are painted.
*
* The virtual methods of this class can broadly be divided into two
* categories: the methods used for painting and those you can use to be
* notified and react to certain events, e.g. that a window was closed.
* The virtual methods are used for painting and need to be implemented for
* custom painting.
*
* In order to react to state changes (e.g. a window gets closed) the effect
* should provide slots for the signals emitted by the EffectsHandler.
*
* @section Chaining
* Most methods of this class are called in chain style. This means that when