Avoids a nasty race condition that caused corrupted window decorations
BUG:199735 svn path=/trunk/KDE/kdebase/workspace/; revision=1046461
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8b3cb14094
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71a73acae8
4 changed files with 17 additions and 7 deletions
15
client.cpp
15
client.cpp
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@ -449,15 +449,16 @@ void Client::layoutDecorationRects(QRect &left, QRect &top, QRect &right, QRect
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padding_right + border_right, r.height() - top.height() - bottom.height());
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}
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QRegion Client::decorationPendingRegion() const
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{
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if (!paintRedirector)
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return QRegion();
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return paintRedirector->pendingRegion().translated( x() - padding_left, y() - padding_top );
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}
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void Client::repaintDecorationPending()
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{
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if ( compositing() )
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{
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// The scene will update the decoration pixmaps in the next painting pass
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const QRegion r = paintRedirector->pendingRegion();
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Workspace::self()->addRepaint( r.translated( x() - padding_left, y() - padding_top ) );
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}
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else
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if (!compositing())
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ensureDecorationPixmapsPainted();
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}
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2
client.h
2
client.h
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@ -336,6 +336,8 @@ class Client
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QRect(0, 0, width(), height());
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}
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QRegion decorationPendingRegion() const;
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enum CoordinateMode {
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DecorationRelative, // Relative to the top left corner of the decoration
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WindowRelative // Relative to the top left corner of the window
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@ -414,6 +414,7 @@ void Workspace::performCompositing()
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// TODO I think effects->transformWindowDamage() doesn't need to be called here,
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// pre-paint will extend painted window areas as necessary.
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repaints_region |= c->repaints().translated( c->pos());
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repaints_region |= c->decorationPendingRegion();
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c->resetRepaints( c->decorationRect());
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}
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QRegion repaints = repaints_region;
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@ -66,6 +66,7 @@ class Toplevel
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virtual QSize clientSize() const = 0;
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virtual QRect visibleRect() const; // the area the window occupies on the screen
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virtual QRect decorationRect() const; // rect including the decoration shadows
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virtual QRegion decorationPendingRegion() const; // decoration region that needs to be repainted
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// prefer isXXX() instead
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// 0 for supported types means default for managed/unmanaged types
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@ -251,6 +252,11 @@ inline QRect Toplevel::decorationRect() const
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return rect();
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}
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inline QRegion Toplevel::decorationPendingRegion() const
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{
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return QRegion();
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}
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inline bool Toplevel::readyForPainting() const
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{
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return ready_for_painting;
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