We need normalized tex coords for vbo, too.

svn path=/trunk/KDE/kdebase/workspace/; revision=1152364
This commit is contained in:
Martin Gräßlin 2010-07-20 20:51:44 +00:00
parent ee00a9f8f1
commit 73d8041d5a

View file

@ -530,7 +530,9 @@ void GLTexture::render( QRegion region, const QRect& rect )
}
if( m_vbo )
{
enableNormalizedTexCoords();
m_vbo->render( region, GL_TRIANGLE_STRIP );
disableNormalizedTexCoords();
}
else
{