[kwin] Add override to virtual methods in EffectWindow(Group)Impl
In exchange the virtual keyword is removed - we don't need both.
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1 changed files with 16 additions and 16 deletions
32
effects.h
32
effects.h
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@ -292,27 +292,27 @@ public:
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explicit EffectWindowImpl(Toplevel *toplevel);
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virtual ~EffectWindowImpl();
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virtual void enablePainting(int reason);
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virtual void disablePainting(int reason);
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virtual bool isPaintingEnabled();
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void enablePainting(int reason) override;
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void disablePainting(int reason) override;
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bool isPaintingEnabled() override;
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virtual void refWindow();
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virtual void unrefWindow();
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void refWindow() override;
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void unrefWindow() override;
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virtual const EffectWindowGroup* group() const;
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const EffectWindowGroup* group() const override;
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virtual QRegion shape() const;
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virtual QRect decorationInnerRect() const;
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virtual QByteArray readProperty(long atom, long type, int format) const;
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virtual void deleteProperty(long atom) const;
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QRegion shape() const override;
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QRect decorationInnerRect() const override;
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QByteArray readProperty(long atom, long type, int format) const override;
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void deleteProperty(long atom) const override;
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virtual EffectWindow* findModal();
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virtual EffectWindowList mainWindows() const;
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EffectWindow* findModal() override;
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EffectWindowList mainWindows() const override;
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virtual WindowQuadList buildQuads(bool force = false) const;
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WindowQuadList buildQuads(bool force = false) const override;
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virtual void referencePreviousWindowPixmap();
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virtual void unreferencePreviousWindowPixmap();
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void referencePreviousWindowPixmap() override;
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void unreferencePreviousWindowPixmap() override;
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const Toplevel* window() const;
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Toplevel* window();
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@ -352,7 +352,7 @@ class EffectWindowGroupImpl
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{
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public:
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explicit EffectWindowGroupImpl(Group* g);
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virtual EffectWindowList members() const;
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EffectWindowList members() const override;
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private:
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Group* group;
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};
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